I don't believe it is possible for me to replicate an inherited variable in the replication block. Are there any solutions to this other than add the variable to the replication block of the class that owns the variable?
Ex.
class NT_RocketWithMelee extends UTWeap_RocketLauncher_Content
placeable;
replication
{
if(bNetDirty)
WeaponRange; //doesn't work, belongs to Weapon class
}



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