Hi everyone !
I need your help.
I'm creating a mace in 3DSMax that I need to import in UDK.
The issue I have is that the UDK's import only load mesh, and badly textures.
I don't have any UV settings in 3dsmax.
I'm running into 2/2012 UDK realease and 2012 3Dsmax.
Anyone for help ;( ?
Thanks a lot



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