I know that specs and such have been discussed earlier on the forum, but I want to know a bit about actual performance on the different devices.
We plan to release our game on all of the iDevices that is supported by UDK, but we do not have access to all of them for testing purposes. Up till now, we have only been testing on iPhone 4 (and therefore optimize for it), but will try to get a hand on as many other devices as possible before release.
I just want to hear if somebody who own multiple devices can tell a bit how they actually perform compared to each other, preferably in relation to iPhone4. Do we have to expect the FPS to be much lower on the 3GS? I know the specs are lower, but on the other side the resolution is lower and should therefore require less power.
Other things we want to know is if we can assume the game works on a certain device without testing, provided it work on a certain other device. For example, will a game that works well on iPad1 and iPad 3 work well on iPad2? (we are not sure if we are able to get our hands on it)



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I tested the settings in mobile previewer and it worked like a charm.


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