Hi,
I've tried to add an Anim Notify of type AnimNotify_Kismet to our animation, but catching it via Kismet New Event->Actor->Anim Notify does not work. I was expecting it to fire off the event in Kismet, but no. The Notify Name is same both in the Animation and in the Kismet. Are there any additional steps needed to make this work? (I do find it a bit odd that the Event has no Actor attached to it in any way, while for example the event Destroyed at least has Instigator attached to it.)
Thanks!



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Didn't know you could do that..


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