I'd imagine that i'd be hard to make a weapon animation make up perfectly with a skeletal mesh, and so, would it be possible to tweak the animation somehow?
Thanks in Advance!
I'd imagine that i'd be hard to make a weapon animation make up perfectly with a skeletal mesh, and so, would it be possible to tweak the animation somehow?
Thanks in Advance!
My first mesh. Ever.
http://i46.servimg.com/u/f46/15/86/17/59/1qa11.jpg
2 Weeks later. No photo sourcing =)
http://i46.servimg.com/u/f46/15/86/17/59/stirwo11.jpg
No, you can only activate and blend existing animations together.
Usually when you setup animations you test the meshes within your animation program to see issues like that.
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