Convert int Value to string in Kismet
can anyone tell me if its possible? i have tried get property func but it crashes editor :/
what i've tried:
btw is # Dead outpot in AI Factory fired up when each one locust of that factory dies?
Last edited by bmbr1990; 04-01-2012 at 05:31 PM.
Q1: I don't think so. What are you trying do?
Q2:Thy way I think it works is you set ActivateDeadLinkCount in the properties then when whatever number you put has dies the #Dead link fires, never tried it though.
Q1:What i'm trying to make is money system and i try to show currently money balance.
It is possible I did it this morning, if you are using simpleexthud then it's fairly simple.
I have used it for a speed counter.
Go into actions-misc and select convert to string.
Connect the input node on convert string
Next go to variables-string and connect the convert string output node to your empty string variable.
And then just connect the string variable to where ever. If you are using the simple ext hud then you just connect the string node to the text node on the render text action.
There is no Convert to String kismet sequence on Gears of War PC.
Originally Posted by willpinataman