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  1. #1
    MSgt. Shooter Person
    Join Date
    Apr 2011
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    50
    Gamer IDs

    Gamertag: Alpha Spartan A

    Default Clear and Concise Multiplayer (Replication) Tutorials

    Hey, Guys. Before I begin, I just want to thank you all for making such an awesome community here on the forums. You always respect people's misunderstandings and are always there to help when we noobs need it.

    Now, onto what I came here for... over the course of the next few years, I intend upon creating a fully functional multiplayer game. However, out of all the reading I've done on the UDN (which is useful information), I've only gathered a few important bits of information that makes sense to me (I'm only a moderate programmer). The most important of those is that, if you intend upon making a multiplayer game, implement those features during - not after - production, because it's a lot harder to morph a game into a multiplayer one once your codebase is established.

    I was hoping that someone could direct me toward some "getting started with multiplayer" tutorials, or, if none are known of, create one.

    Once again, thanks for making an awesome community, guys.

    Alpha Spartan A
    Last edited by AlphaSpartanA; 03-26-2012 at 01:35 PM.

  2. #2
    Redeemer
    Join Date
    Jul 2011
    Location
    London, UK
    Posts
    1,748

    Default

    i am not good in multiplayer game creation but i a just posting in this thread because it is better that you know that you shouldn't write "tutorial" on your thread because this is intended for those doing a tutorial it is best just to leave the title normal without the tutorial prefix

  3. #3
    MSgt. Shooter Person
    Join Date
    Apr 2011
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    50
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    Gamertag: Alpha Spartan A

    Default

    Oh, ok. I thought it was for requesting tutorials. Thanks!

  4. #4
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    175

    Default

    I actually do tutorial videos every week. I will make the next topic on replication and I will save this thread and post on here when I get my next video up (Typically on Wednesdays).
    -cbfSoftware-

  5. #5
    MSgt. Shooter Person
    Join Date
    Feb 2011
    Posts
    110

    Default

    Will you include the use of SavedMove and movement/jumping replication?

  6. #6
    Palace Guard
    Join Date
    Jan 2010
    Location
    Germany
    Posts
    3,939

    Default

    Quote Originally Posted by AlphaSpartanA View Post
    Oh, ok. I thought it was for requesting tutorials. Thanks!
    Then please edit it out of your opening post again. Click on "Edit" and then on "Go Advanced" to get back to that box.
    Our Loop, which art in source code, hallowed be thy keyword.
    Thy condition come, thy instruction be done, in RAM as it is in cache.
    Increment us this day our daily counter,
    and forgive us our typos, as we also have forgiven our compilers.
    And lead us not to the nullpointer but deliver us from bugs.
    For thine is the API, the GUI, and the CLI while(true).
    Semicolon;
    Please don't send me questions about how to do something in the UDK via PM. That is better discussed in the forums and we only have limited PM storage.


 

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