This is a game I am in the process of making that is meant to mimic the game play style of the game "One" for the Playstation 1. For those who haven't played it, here is a video for reference:
The main focus of the game play was to create a scenario where the player needs to move as fast as he/she can while also being aware of where they are going. Tanks exploding on the left hand side of the screen make sure the player keeps moving at a fast pace. If the player stops or slows down, they will be killed by the explosion. The ship outside shooting rockets and bullets keeps the players focus on what is happening directly near the player. The crumbling building itself, with holes in the floor and windows and walls being blown out, force the play to be conscious of where they are running while all this is going on.
Here are some WIP Images:
These are a few rough thumbnail sketches. The level design is basic
Here are a top down:
And some lighting shots:
Some more screen shots:
A description of the game:
The player emerges from a sewer and out into a very exposed hallway with windows. Upon entering the hallway, a flying ship lowers in to view and begins shooting at the player. As the player runs, the ship glides along the outside of the building firing into the windows. This causing building damage the player must avoid, as well as explosions within the building. The ship itself is a point of danger trying to shoot the player.
And of course, videos:
Narrated Walk Through
Thanks in advance for your time. All constructive feedback is welcome. Thanks again.