That is very impressive I must say and I have no real complaints, then again I´m a programmer so my input might not be that valuable
This is definitely a good warm-up for that map. Very nice job mate and what a nice environmental textures, meshes, lighting and other stuffs.
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Very nice texture and use of soft lighting techniques. Its very nice to look at!
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good stuff mate, good stuff.
little critique tho, your camerawork in the video sucks.. take a class in directing
wow, this is really nice. Love the texture work
Really like your level It look great & all your custom assets are very very nice
I wouldn't say the camera flyby "sucks", far from that, it only need a bit of tweaking but it's already good so by tweaking a bit, it will go from good to great or even better
A little audio track would be nicer too. I would like to add your work in my list of awesome UDK projects simply because it worth it & I really like your level but the only thing missing is an audio track & a refined camera work.
THX for sharing & if you release an upgraded vid, I'll add it in my list (which is quite honorable when you look at what is in this list, projects made by talented level designers)
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excellent work! love the lighting and overall mood of the scene.
i think that theres no real problem with the actual camera work, just that rather than using one massive shot that has 'boring bits' where it stops i would use several different cameras and cut/fade them together in matinee. the actual composition of your shots are nice . i definitely dont think that the camera work 'sucks'.
I just want to say that my post was meant to be ironic At least a bit.
I just felt that the scene is so awesome and the cam does not live up to that standard, but everything is still on a high level, even tho the camera work plays in a lower league
My first mesh. Ever.
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Amazing work!!! Very high quality .
any chance you could share some info regarding your lighting setup?
All I can is WOW!!!!!!!!!!!
great work here, really an awesome work i think! alot of assets and effort has been put in this scene! I like the lighting except that some parts are alittle bit too dark for my taste (like the shadows at about min 4:00).
and i noticed some issues with lightmaps in some parts, my little suggestion, try using cascade shadows if you are not already doing it(you can set them in the light options) to avoid having shadow baking problems in closeups! just my 2 cents!
for the rest this scene looks really good and it could fit some sort of fps shooter i think XD
You wanna to give me the Static Mesh what you use ?