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  1. #1

    Default Construction Site Map

    Hi guys. Last time I finish work on this map.


















  2. #2
    MSgt. Shooter Person
    Join Date
    Jan 2011
    Posts
    424

    Default

    That is very impressive I must say and I have no real complaints, then again I´m a programmer so my input might not be that valuable

  3. #3
    Redeemer
    Join Date
    Apr 2011
    Location
    Metro Manila, Philippines, Southeast Asia
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    1,441

    Default

    This is definitely a good warm-up for that map. Very nice job mate and what a nice environmental textures, meshes, lighting and other stuffs.
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  4. #4
    Palace Guard
    Join Date
    Aug 2008
    Location
    Location,Location
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    3,721

    Default

    Very nice texture and use of soft lighting techniques. Its very nice to look at!

  5. #5
    MSgt. Shooter Person
    Join Date
    Aug 2011
    Location
    Germany
    Posts
    162

    Default

    good stuff mate, good stuff.


    little critique tho, your camerawork in the video sucks.. take a class in directing

  6. #6

    Default

    wow, this is really nice. Love the texture work

  7. #7
    Marrow Fiend
    Join Date
    Mar 2007
    Location
    French Canadian, Montreal
    Posts
    4,313

    Default

    Really like your level It look great & all your custom assets are very very nice

    I wouldn't say the camera flyby "sucks", far from that, it only need a bit of tweaking but it's already good so by tweaking a bit, it will go from good to great or even better

    A little audio track would be nicer too. I would like to add your work in my list of awesome UDK projects simply because it worth it & I really like your level but the only thing missing is an audio track & a refined camera work.

    THX for sharing & if you release an upgraded vid, I'll add it in my list (which is quite honorable when you look at what is in this list, projects made by talented level designers)

  8. #8

    Default

    excellent work! love the lighting and overall mood of the scene.

    i think that theres no real problem with the actual camera work, just that rather than using one massive shot that has 'boring bits' where it stops i would use several different cameras and cut/fade them together in matinee. the actual composition of your shots are nice . i definitely dont think that the camera work 'sucks'.

  9. #9
    MSgt. Shooter Person
    Join Date
    Aug 2011
    Location
    Germany
    Posts
    162

    Default

    I just want to say that my post was meant to be ironic At least a bit.


    I just felt that the scene is so awesome and the cam does not live up to that standard, but everything is still on a high level, even tho the camera work plays in a lower league

  10. #10
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Posts
    104

    Default

    Your lighting.

    Is perfect.

  11. #11

    Default

    Thx for all comments guys. Yeh music bit can be better.
    More shots you can see on my blog.

    http://michalmoska.blogspot.com/

  12. #12
    MSgt. Shooter Person
    Join Date
    Mar 2012
    Location
    Toronto, Canada
    Posts
    143

    Default

    Amazing work!!! Very high quality .

    any chance you could share some info regarding your lighting setup?

  13. #13
    MSgt. Shooter Person
    Join Date
    Mar 2012
    Posts
    57

    Default

    All I can is WOW!!!!!!!!!!!

  14. #14
    MSgt. Shooter Person
    Join Date
    May 2011
    Location
    Italy
    Posts
    52

    Default

    great work here, really an awesome work i think! alot of assets and effort has been put in this scene! I like the lighting except that some parts are alittle bit too dark for my taste (like the shadows at about min 4:00).
    and i noticed some issues with lightmaps in some parts, my little suggestion, try using cascade shadows if you are not already doing it(you can set them in the light options) to avoid having shadow baking problems in closeups! just my 2 cents!
    for the rest this scene looks really good and it could fit some sort of fps shooter i think XD

  15. #15

    Default

    You wanna to give me the Static Mesh what you use ?

    Thanks.


 

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