Name: UT3 Manta
Version: Release Candidate 1
Description: Thanks to its ultra-lightweight armor and unmatched agility, the Axon IFV Manta has repeatedly proven itself on battlefields across the galaxy. The Manta is propelled by two flush-mounted, magnetically impelled fans which can be instantly pitched, allowing the vehicle to leap high into the air, then quickly duck below incoming obstacles or enemy fire. Its superior agility is paired with two multi-stage plasma casters that burn hot and reload quickly, making the Manta particularly effective in suppressing enemy infantry.
Comments: Unlike the manta from UT2004, I made it so the blades stop spinning when the engines are off. Hope you enjoy this. Feedback is always welcome.
Screenshots:
Red manta.
Blue manta.
Credits: José Luís '100GPing100' mesh importing, shader creation and code for blades.
Epic Games for the textures, meshes, animations, sounds.
Wormbo for coding.
GreatEmerald for coding.
Download: You are allowed to create more mirrors, but keep the zip file unchanged.
NOTE: To download click on the version name (for example: "Beta 1").
(Retail Thread)
» Fixed log warning.
» Removed unnecessary static mesh.
» Improved collision.
(Release Candidate 1)
» Fixed the position of the duck effect.
» Decreased hover height (you can now kill people without ducking).
(Beta 2)
» Ailerons are now animated (code animated).
» No longer leaves fire artefacts on the map.
» Small texture changes (for slower PCs).
» Increased air control from 1.0 to 1.5.
» Decreased hover height.
» Fixed driver's position.
(Beta 1)
» First release.
» Original meshes.
» Original sounds.
» Shaders with original textures.
» Full mechanics.







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Still, I know you can do it and I look forward to it. No haste with it, though. 










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