Fetching value from Kismet variable to my WeaponClass
I'm currently working on melee-combat system and I'm stuck now. My problem is that I cant find out how to retrieve variable value from a variable that i've made in kismet.
My kismetcurrently uses keyput-input to change a variable and my FireAmmunition() function decides what animation to use.
How can i acces to my variable that i've made in kismet?
Last edited by Kauppaneuvos; 03-15-2012 at 09:04 AM.
Fixed post, edited matinee to kismet. Also, shameless bump!
Question is: How you can set parameter in Actor from Kismet.
Answer: By SeqAct_ModifyProperty
Anyways you always can write custom Kistmet nodes with UScript to acces stuff you made in unrealscript.