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  1. #121
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    1. Yes
    2. YES!!!!!
    3. Yes, if 2 is not possible
    4. Could care less
    5. No
    6. YES!!!!!
    7. YES dear god yes
    8. No
    9. Yes
    10. Yes
    11. Yes or just take the stun out and make the whole ink radius bigger
    12. Yes
    13. Yes
    14. Yes
    AWESOME VIDEOS
    LOADOUT: Gnasher/Smoke Grenade

  2. #122
    MSgt. Shooter Person
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    Quote Originally Posted by Tonyth View Post
    Sugestions ( Yes / No ):
    1) No/Seriously Reduced Stopping power (ALL game modes) ( 75 / 12 )
    A big topic, often dicussed. The pros are games will allow for a lot more movement around the map (more so in competitive play) whilst also encouraging offensive teamwork and psuhes. Also with rifles already having a lot of damage is beleived will result in a much more balanced game and can be seen in zeta. The cons being Sawn off will become very powerful and hard to stop and people beleive rifles will become useless and Gnasher/SAwn off will be the only option.



    Yes, Zeta is the only reason I still play Gears. I would gladly welcome some more Zeta-ish action.

    Quote Originally Posted by Tonyth View Post

    2) Active Reload - No Bonus Damage
    Quote Originally Posted by Tonyth View Post
    ( 32 / 55 )
    Voiced Pros are that everyone is always on a level playing field and a active reload should just result in a faster reload. One on one with the same weapon, noone has an advantage in terms of equipment and instead player position and skill will typically decide the outcome, leading to more balanced gameplay. The voiced cons are that active reload has always been apart of gears and is part of how GOW should be played. Argument being everyone has the ability to gain an active so its already balanced.
    No, it has always been in Gears and always should be.

    Quote Originally Posted by Tonyth View Post
    3) Active Reload - Reduced Bonus Damage ( 61 / 26 )
    Same as above but just the bonus damage added is reduced.
    Depends, I've seen how it works in Zeta and I love having no actives. I can still down Gnasher players as long as I play tactically. I don't know how it would be against the Sawed Off if stopping power was removed AND the actives didn't give extra damage.

    Quote Originally Posted by Tonyth View Post
    4) Quick Match - Remove leaderboards ( 57 / 30 )
    It is argued that why have a social and ranked playlist when you are also ranked in the social playlist. Since bots are present most of the time in QM the stats do not really show much on player performance so the leaderboards are not neccessary. This suggestion is also voiced as giving a greater incentive for more players to play Ranked.
    Yes, this is a great idea.

    Quote Originally Posted by Tonyth View Post
    5) Quick Match - Restricted parties (1-3 players) ( 52 / 35 )
    The majority of people play by themselves and do not like versing stacked teams. It is beleived to keep QM casual making it so stacked teams have to play ranked will make QM more enjoyable to the masses but more importantly allow ranked to have more players and potentially greater competition. Argument is that people should be allowed to play what they want and for solos who come up against a stacked team in QM. It is a social playlist. If you dont like it quit and find another game.
    Undecided, party limits of 3 would be nice. Although the counter argument rings truth as well.

    Quote Originally Posted by Tonyth View Post
    6) P2P/Server indicator (Ping Indicator) ( 79 / 8 )
    This would be a small addition to maybe the pause interface. A little indicator that shows your ping or states wether you are playing on the servers or not. This indicator is suggested for diagnostic reasons when concerning lag and also a reassurance as to when there is or isnt a host.
    Yes, I love the idea. All the butthurt people will have one less excuse to use when they die.

    Quote Originally Posted by Tonyth View Post
    7) Boomshot - 2 shots NOT 3 ( 65 / 22 )
    Boomshot is so much more powerful than the other power weapons. The main reason for this is the way the bullet seems to explode twice. That is not the issue that gets voiced though. Reducing the ammo for this gun is what the majority beleive will make the gun more balanced.
    Yes, at least in Execution/ Warzone/ Any gametype where you only get one life a round. Each team has 5 players (or 4 if we are talking Zeta) and the Boomshot can EASILY kill 60% or 75% of the team. Overpowered to the max.

    Quote Originally Posted by Tonyth View Post
    8) Sawn-Off buffed ( 12 / 75 )
    A number of people have been saying the sawn off is not as consistent anymore and 'sponges' a lot from range it should be getting the kill.
    No, for obvious reasons.

    Quote Originally Posted by Tonyth View Post
    9) Make all character Hit boxes the same ( 73 / 14 )
    It is known that female charcters have smaller hit boxes than the others. This is not so much a problem when at close range with a shotgun or longer ranges with a rifle due to the small aim assist. However when female charcters retreat and/or interact with cover. There smaller frame gives them an advantage and in some places can not be shot at in a place a male character could be. Pros would be that everyone would be the same, balanced. Cons female character would take damage when there graphical image is not actually hit if hit boxes are scaled up and the same is opposite for the male charcters if the hit boxes for them where scaled down.
    It lacks common sense to scale the hit boxes up or down. If one actually cares that much about it, they can be Anya/ Kantus too their hearts content. Doesn't change the fact that the person with better aim will win. Anyone who says it makes it THAT much harder kill a smaller character needs to work on their accuracy.

    Quote Originally Posted by Tonyth View Post
    10) Retro Lancer Nerfed ( 69 / 18 )
    This is being suggested all the time now. The suggestion is a small reduction in damage on the retro. Retro has increased in popularity recently due to its immense damage. I heard it was buffed slightly in accuracy and damage a couple of weeks ago although i cant be certain the sheer number of retro users now and my experience with it myself lead me to beleive this is true.
    Yes, for obvious reasons.

    Quote Originally Posted by Tonyth View Post
    11) Ink stun range reduced ( 62 / 25 )
    Some will say the stun needs removed. However the vast majority of complaints, with the ink, is that you can be stunned by it without being in the ink damage radius at all. It has been suggested a number of times that if you are not in range of the ink to take damage it shouldnt stun you. Hence the stun radius should be the samae as the damage radius
    Yes, for obvious reasons.

    Quote Originally Posted by Tonyth View Post
    12) Flame grenades Insta-kill on direct hit only ( 43 / 44 )
    Making it so the flame grenades can only kill instantly if you hit them directly. Then making it so the flames on the floor do more damage to compensate. This hasnt be said by that many people but it is a suggestion.
    Yes, it is very annoying to get killed by a flame grenade that lands BEHIND me while I am rolling FORWARD.

    Quote Originally Posted by Tonyth View Post
    13) Gorgon Pistol Ammo Increased ( 69 / 18 )
    The gorgon seems to run out of ammo fairly quickly due its high rate of fire and fairly large clip size. The boltok in comparison seems to last a lot longer. Argument for this is that pistol ammo is set to 'After Pickup' so simply go an pick some more ammo up.
    No, the gorgon is very powerful since its buff. I can get 2/3 kills with the gorgon off of one pick up. Setting only certain guns to "After Pick-up" is not feasible. It is either ALL the weapons spawn "After Pick-up" or NONE of the weapons do. I would rather not have 5 Boomshots roaming the map after 2 and a half minutes. Furthermore, the reason the Boltok ammo lasts longer than the Gorgon (despite the Gorgon having a larger ammo supply on pick up) is because people take more time to aim up the head than the chest.

    Quote Originally Posted by Tonyth View Post
    14) True Skill Rank ( 72 / 15 )
    This is just something I added to the list and that I personally would like to see. I dont expect anything like this to ever be implemented, however, i was thinking of something similar to that of GOW1 skill rating. Just something that shows on your ranked stats page or anywhere really. Also a bit of incentive to play ranked to work on your true skill rating, if it was ranked only. True skill improved and visually displayed.
    No, this isn't halo. Also, there is enough incentive just to be on the leader boards should the previous suggestion about RM/ QM gets accepted by Epic.

  3. #123
    MSgt. Shooter Person
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    The voters are now in treble figures now and the count has been updated on the front page.
    Last edited by Tonyth; 03-23-2012 at 11:50 AM.

  4. #124

    Default

    1-yes
    2-no
    3-yes
    4-yes
    5-yes
    6-yes
    7-yes
    8-no
    9-yes
    10-yes
    11-no
    12-yes
    13-yes
    14-yes

  5. #125
    MSgt. Shooter Person
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    1.) Yes
    2.) No
    3.) Yes
    4.) No, I still like seeing how I do when i'm playing alone.
    5.) Yes
    6.) Yes
    7.) Yes
    8.) No
    9.) Yes
    10.) Yes
    11.) Yes (I'd rather have it gone completely)
    12.) Yes
    13.) Yes
    14.) Yes

  6. #126
    Skaarj
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    Gamertag: Exu Cavera

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    1. Yes
    2. No
    3. No
    4. Yes
    5. Yes
    6. Yes
    7. Yes
    8. No
    9. Yes
    10. No
    11. No
    12. Yes (actually I would like to see the killing radius reduced)
    13. Yes
    14. Yes
    Sorry about grammar mistakes.

  7. #127
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    1. No/ it makes the rifles useable and brings more strategy to the game
    2. Yes/ this is the reason i would keep stopping power and speed boost. Pick-up weapons should have some sort of damage and speed boost for active
    3. No/ If they remove active damage for starting weapons Yes/ if they don't.
    4. Don't care/ if they are there i would still play quick match by myself when we have 3 or more i try to play ranked.
    5. No/ why should you restrict a person to have to play in something i have friends i play with that are not as skilled at the game playing ranked with them would be sure loss
    6. Yes
    7. Yes
    8. HELL NO!!!
    9. NO/ my body type is different than let's say a bodybuilder. It would be easier to hit him then me. (But you better run fast LOL)
    10. HELL YES!!!
    11. NO
    12. NO
    13. Yes
    14. Yes

  8. #128

    Default

    1) Yes
    2) Yes
    3) Yes
    4) Yes
    5) No
    6) Yes
    7) Yes
    8) No
    9) Yes
    10) Yes
    11) Yes, imo id love to see gears 2 inks back and ive heard alot of people say that, what was even wrong with them?
    12) No
    13) Yes
    14) Yes
    Last edited by TheXTruth; 04-07-2012 at 02:29 PM.

  9. #129
    Skaarj
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    1.yes i agree with this but i say dont remove it completely but reduce it ALOT expessially lancer and retro those weapons pretty much freeze you in time its rediculous ay times
    2.no i dont like this idea cuz active if not abused and relyed on are a nice feature expessially in clutch situations where you got multiple people rushing you its a good feature but the abuse of them is a turn off
    3.yes i like this idea expessially for certain weapons ex. the retro where none active its like 4-5 shots and your down and active its like 3 or something i dunno exact numbers but its rediculous either way
    4.yes and no it is a good idea but not sure how it will help too much with players joining more ranked matches or anything
    5.yes and no once again i agree cuz it is quite annoying fighting a team of 5 in quick when your solo but again some people juss wont play ranked no matter the case soo this idea may hurt the game in some way
    6.yes that would be epic i have also talked about something similar in partys with friends be4 over xbl this would eba very nice addition if nothing else
    7.yes but so-so about this 1
    8.no the sawed off is good where its at and its not the only gun whos consistacy the gnasher has its moments as well where you body some 4 times and theyll shot once and you dead or w/e the case maybe soo please no buff for the sawed off >.>
    9.yes i agree with this idea i love playing as carmine and superstar cole etc but even I have started playing as females cuz the hit box is smaller honestly I feel like a douche for doing soo but "hey..if you cant beat em join em right?",,yeah..anywho
    10.yes i almost say this idea is brillant lol that retro makes the game extremely annoying at times reducion of some kind is needed
    11.yes i support this as well
    12.yes same as ink i support as well flame should only kill on direct impact but maintain its area of damage
    13.yes sure why not i dont see how that will hurt anything lol i dont use gorgon hardly ever online anyways soo not sure too much about this
    14.yes juss yes to this idea would be nice

  10. #130
    MSgt. Shooter Person
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    I have left blank those that I have no opinion on:
    1
    2-no
    3
    4-yes
    5
    6-yes
    7
    8-no
    9-yes
    10-yes - esp decrease long range power
    11-yes
    12-yes
    13
    14

  11. #131
    Redeemer
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    1) No
    2) No
    3) No
    4) No
    5) Yes
    6) Yes
    7) No
    8) No
    9) Yes
    10) No
    11) Yes
    12) No
    13) Yes
    14) No
    "Embrace what you can't change." -Tai
    Total Onyx medals 56/65, EGFC Member #143 Former member of The Insane Horde group, may it R.I.P.
    SpinelessOyster - Thanks for the code.

  12. #132
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    1)no
    2 no
    3 no
    4 no
    5 dont care
    6 yes
    7 yes
    8 dont care
    9 dont care
    10 yes
    11 yes
    12 no
    13 dont care
    14 yes
    Insane Horde Group Member, also big KOTH fan, invites and FR's welcome
    Rocketback silverkills anyone?
    I WILL FOREVER DISLIKE GOWJ FOR THE REMOVAL OF HORDE

  13. #133
    MSgt. Shooter Person
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    1 - No
    2 - No
    3 - Yes
    4 - Impartial
    5 - Yes
    6 - Impartial
    7 - No
    8 - Yes
    9 - YES
    10 - Yes
    11 - Yes
    12 - Yes
    13 - Yes
    14 - Impartial

  14. #134
    MSgt. Shooter Person
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    1. NO
    2. NO-unique gameplay mechanic.
    3. YES
    4. YES
    5. YES
    6. NO
    7. YES
    8. NO- i use the SAWED OFF and i actually enjoy that less people complain about it being OP
    9. NO- prefer a balance of more health for larger hitbox, less health for smaller (i run SK and Prescott)
    10. YES- not damage, MORE RECOIL.
    11. NO- its a grenade. its supposed to kill you
    12. NO- it works fine as is
    13. YES
    14. YES- im an average player. i believe it would be good to display stats based on RANKED mp as far as accuracy/collective weapon usage/revives/spots/k/d. i would prefer the game pop a medal for myself or another player based on performance and not personal gratification.

  15. #135
    MSgt. Shooter Person
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    1) Yes
    2) No
    3) Yes
    4) Yes
    5) Yes
    6) Yes
    7) Yes
    8) Yes
    9) Yes
    10) Yes
    11) Yes
    12) No
    13) Yes
    14) Yes

  16. #136
    Marrow Fiend
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    This thread.. is quite humorous. Everything in here is "great" ya know? Probably all the B.S. compiled into one thread that's been going on since the dawn of the retail.

    But I just couldn't help to notice.. how there wasn't a..>

    NERF THE GNASHER

    Option...


    ..because you know, if the Gnasher just got that nerf it much needed, then everything in this very list would be granted .
    Jan'07-May'13 RIP KakashiiX2 New to Gears MP? Checkout my links below. Helpful insight on changes.| Shooting Mechanics Demonstration [MUST SEE] [t]@shinsaitox2

     
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    -
    Presents
    Know Your Gears Multiplayer 101

    Lee / Rod are former developers of Epic Games.

  17. #137
    Skaarj
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    Quote Originally Posted by KakashiiX2 View Post
    This thread.. is quite humorous. Everything in here is "great" ya know? Probably all the B.S. compiled into one thread that's been going on since the dawn of the retail.

    But I just couldn't help to notice.. how there wasn't a..>

    NERF THE GNASHER

    Option...


    ..because you know, if the Gnasher just got that nerf it much needed, then everything in this very list would be granted .
    well your post is quite humorous to me as well just saying, but heres why ^^ Gnasher doesnt need nerfed the gnasher is fine the way it is connection issues play alot in the instability of the gnasher ex. one match ur gnasher doesnt hit and next match your gnasher game is flawless the Gnasher itself isnt to Blame, for some reason I get the feel your a sawed off user im personally a Gnasher user myself soo my opinion will prolly very from yours but ill state anyways cuz i can lol, anywho point being sawed if is more of a imma run up behind you and sneak you weapon sawed also damge doesnt very much on active reload pretty much only boost youll get is the reload speed i mean its a 1 hit kill whether active or not as long as in RANGE (keyword with sawed off cuz its all about its range) and with one shot can kill 3-4 peole depending on whos within range which is rediculous but every gun has advantages and disadvangtes (no offense to anyone who uses it but its not a weapon meant for being completely out in open and running at someone due to only oneshot and the range of that shot) on the other hand Gnasher is ina completely different ballpark its has 8 shots and decent range also Active greatly inrease your advantages as a gnasher user as well cuz Gnasher has RANGE and multiple shots and inturn is Great for many occassions. Expessially for someone who has master the gun yes at moments is inconsistant but then again is Sawed off hmm realistically speaking only gun id says and again i said this soo it is my OPINION for those who fail to understand that kinda thing anywho is the retro the gun itself is overbaringly overpowered even tho its SUPPOSED to be hmm inaccurate on burst fire its pretty much juss as accurate as lancer but does 2x more damger or hell maybe more then that. if 2 Things in the game were fixed i think ALOT of problems online would be fixed as well 1.Retro 2.Connection Issues. Again this is my opinion and I never stated that my opinion over ways yours im not flaming juss stating my opinion.
    Last edited by FiendNation; 05-21-2012 at 04:12 AM.

  18. #138
    Palace Guard
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    Quote Originally Posted by FiendNation View Post
    snippidy.
    The Gnasher active could do with toning down...even for a long time Gnasher lover like me, getting one shot downs just because you pre-actived isn't much fun.


    "My Kryll bring all the Berserkers to the yard, and they're like, I beat you on insane it's not hard" - General Raam ft. Berserker.




  19. #139
    Skaarj
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    Quote Originally Posted by Locust BarmyArmy View Post
    The Gnasher active could do with toning down...even for a long time Gnasher lover like me, getting one shot downs just because you pre-actived isn't much fun.
    now dont get me wrong the active could be yes i agree with that and naw i dont preactive unless its a situation where i would need to like 1v3 or w/e but yes i do agree that actives could be taken down a notch or 2 i was just stating for the gun as WHOLE its good as it is and the post above never mentioned actives soo i was replying as i thought what he meant but since were on actives yes i do agree with you on that.

  20. #140
    MSgt. Shooter Person
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    Its unlikely this thread will have any impact on Epic since this forum is made up mainly of hardcore players but here goes

    1. No
    2. No. But I dont agree with this pre active bollocks right at the start of a round. There shouldnt be a bonus for that
    3. Yes/No. Gnasher needs lowering. Lancer needs the bonus to compete with the other rifles
    4. Yes. So long as XP is still obtainable in QM. I dont think it would make that much difference to ranked population. Do people really care about leaderboards?
    5. No, just improve matchmaking so you don't face parties if playing by yourself. Its just as bad playing against 3 players coordinating as it is with 5 players when by yourself
    6. No. People will say its lying
    7. Yes/No. Yes for none-respawn modes, no for respawn modes
    8. No
    9. No. They should be equal but I dont think it will work right when the characters are different sizes. Say you hit one of the bigger characters right near the top of their head, it wouldnt register because the hitbox [average] is lower down :/ Plus more sponging accusations where you are hitting the bigger characters but its not damaging them
    10. Yes/No. ONLY long range damage, not sure why it was buffed in the last update
    11. Yes. A little
    12. No. Fine as they are besides the bad coding where it doesnt register your jump until you land
    13. Yes. Never use gorgon, dont care
    14. No. Not bothered about it but I will say this, how can it ever be accurate when some people play solely with others and some people play on their own?

  21. #141
    Marrow Fiend
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    Sugestions ( Yes / No ):
    1) No/Seriously Reduced Stopping power (ALL game modes) ( 87 / 15 )
    A big topic, often dicussed. The pros are games will allow for a lot more movement around the map (more so in competitive play) whilst also encouraging offensive teamwork and psuhes. Also with rifles already having a lot of damage is beleived will result in a much more balanced game and can be seen in zeta. The cons being Sawn off will become very powerful and hard to stop and people beleive rifles will become useless and Gnasher/SAwn off will be the only option.
    Don't reduce stopping power.
    Make it so that if you are moving sidewards, it doesn't affect you. Being glued to the floor when you aren't even running against the bullets makes no sense.

    2) Active Reload - No Bonus Damage ( 35 / 67 )
    Voiced Pros are that everyone is always on a level playing field and a active reload should just result in a faster reload. One on one with the same weapon, noone has an advantage in terms of equipment and instead player position and skill will typically decide the outcome, leading to more balanced gameplay. The voiced cons are that active reload has always been apart of gears and is part of how GOW should be played. Argument being everyone has the ability to gain an active so its already balanced.
    No.


    3) Active Reload - Reduced Bonus Damage ( 73 / 29 )
    Same as above but just the bonus damage added is reduced.
    Yes. The HB has it right- just a 5% boost.

    4) Quick Match - Remove leaderboards ( 64 / 38 )
    It is argued that why have a social and ranked playlist when you are also ranked in the social playlist. Since bots are present most of the time in QM the stats do not really show much on player performance so the leaderboards are not neccessary. This suggestion is also voiced as giving a greater incentive for more players to play Ranked.
    No.


    5) Quick Match - Restricted parties (1-3 players) ( 58 / 44 )
    The majority of people play by themselves and do not like versing stacked teams. It is beleived to keep QM casual making it so stacked teams have to play ranked will make QM more enjoyable to the masses but more importantly allow ranked to have more players and potentially greater competition. Argument is that people should be allowed to play what they want and for solos who come up against a stacked team in QM. It is a social playlist. If you dont like it quit and find another game.
    Yes. Or at the very least, give solo players a low chance of being pitted against partied people.

    6) P2P/Server indicator (Ping Indicator) ( 93 / 9 )
    This would be a small addition to maybe the pause interface. A little indicator that shows your ping or states wether you are playing on the servers or not. This indicator is suggested for diagnostic reasons when concerning lag and also a reassurance as to when there is or isnt a host.
    Yes.

    7) Boomshot - 2 shots NOT 3 ( 76 / 26 )
    Boomshot is so much more powerful than the other power weapons. The main reason for this is the way the bullet seems to explode twice. That is not the issue that gets voiced though. Reducing the ammo for this gun is what the majority beleive will make the gun more balanced.
    Yes. Longer reload as well.

    8) Sawn-Off buffed ( 14 / 88 )
    A number of people have been saying the sawn off is not as consistent anymore and 'sponges' a lot from range it should be getting the kill.
    No.

    9) Make all character Hit boxes the same ( 83 / 19 )
    It is known that female charcters have smaller hit boxes than the others. This is not so much a problem when at close range with a shotgun or longer ranges with a rifle due to the small aim assist. However when female charcters retreat and/or interact with cover. There smaller frame gives them an advantage and in some places can not be shot at in a place a male character could be. Pros would be that everyone would be the same, balanced. Cons female character would take damage when there graphical image is not actually hit if hit boxes are scaled up and the same is opposite for the male charcters if the hit boxes for them where scaled down.
    Tricky one, because hitboxes need to be the same for balance, but at the same time they need to be realistic. Otherwise you'll shoot a Theron in the shoulder but it won't actually do any damage.

    10) Retro Lancer Nerfed ( 84 / 18 )
    This is being suggested all the time now. The suggestion is a small reduction in damage on the retro. Retro has increased in popularity recently due to its immense damage. I heard it was buffed slightly in accuracy and damage a couple of weeks ago although i cant be certain the sheer number of retro users now and my experience with it myself lead me to beleive this is true.
    I would give my left leg to see this nerfed.

    11) Ink stun range reduced ( 72 / 30 )
    Some will say the stun needs removed. However the vast majority of complaints, with the ink, is that you can be stunned by it without being in the ink damage radius at all. It has been suggested a number of times that if you are not in range of the ink to take damage it shouldnt stun you. Hence the stun radius should be the samae as the damage radius
    Yes. Or just give us the actual Ink back from G2, not this grenade called an Ink but isn't actually an Ink.
    12) Flame grenades Insta-kill on direct hit only ( 52 / 50 )
    Making it so the flame grenades can only kill instantly if you hit them directly. Then making it so the flames on the floor do more damage to compensate. This hasnt be said by that many people but it is a suggestion.
    No.
    13) Gorgon Pistol Ammo Increased ( 81 / 21 )
    The gorgon seems to run out of ammo fairly quickly due its high rate of fire and fairly large clip size. The boltok in comparison seems to last a lot longer. Argument for this is that pistol ammo is set to 'After Pickup' so simply go an pick some more ammo up.
    Yes.

    14) True Skill Rank ( 85 / 17 )
    This is just something I added to the list and that I personally would like to see. I dont expect anything like this to ever be implemented, however, i was thinking of something similar to that of GOW1 skill rating. Just something that shows on your ranked stats page or anywhere really. Also a bit of incentive to play ranked to work on your true skill rating, if it was ranked only. True skill improved and visually displayed.
    Yes.
    Civilian Anya -Flame Grenadier
    Level 47/100
    Team Metal Hammerburst - Team Metal Gnasher

    The Retro Lancer- it has the DAMAGE and RANGE of the HB; it has the CLIP of the lancer; it has the 2PIECE of the Gnasher. And people say it's not OP?
    Quote Originally Posted by MIST GHILLIE View Post
    its kind of sad everything epic hates about gears is everything what made the first 2 games completely unique and straight up classics.

  22. #142
    Boomshot
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    Boomshot won't be worth picking up in Horde/overall with only 2 shots, it depends how you use it, if you can kill anyone, I've had people dodge the damn thing and as for the Retro nerf, the Gnasher would have to be nerfed as well, all others I don't mind, Indicators would be good feedback, from personally experience, trying to retro charge a lancer pretty much stops you dead in your tracks in a few seconds, and option for stopping power in Private would be nice, those are my concerns, as for the Ink, larger ink field, maybe higher damage, lower stun radius, the Sawed-off considering it's position now doesn't deserve such punishment so either return it to it's Released glory or tweak it to compensate, like the Zeta SO.
    My Player Data was Reset(Late Afternoon, 31 Oct 2010, Progress Lost {+10 GMT}) Feel Free to talk to me or Check my Profile Page, if you like to learn a bit about me. ^.-.^
    Preferred COG - Aaron Griffin Preferred Locust - Theron/Golden Locust/Myrrah Preferred Weapon Skins - Rifles - Deadly Cute. Shotguns - Ultraviolet - It's so FABULOUS, I love it.
    My Suggestion to make the Sawed-Off Shotgun a viable option Thread. Looking for some Australian/NZ Friends to play Gears of War 3 with me, Click for Criteria. Survival Versus Mode Game type Concept! Click & Take a look.

  23. #143
    Seriously...
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    1. Yes. I think this would encourage more movement around the map and enhance the gameplay.
    2. No
    3. Yes
    4. No. I have yet to hear a good reason for doing this. Removing the leaderboards will not make many people switch to ranked.
    5. No. I don't agree with party restrictions other than for specific playlists like WASN. Gears is a team game. If you come up against a full team in QM and don't like it you can leave and join a different match.
    6. Yes, but not likely to happen.
    7. Yes
    8. No. The sawed-off is fine as is.
    9. Yes, but probably not possible at this point. It's not as big of an issue as people want to think it is either.
    10. Yes. Reduced damage and damage drop off at long range.
    11. Yes.
    12. Yes. That seems like a reasonable compromise.
    13. Yes.
    14. Yes.
    Last edited by DenyThisFlesh; 05-21-2012 at 07:52 AM.
    Gears 1: 1250/1250 Gears 2: 1750/1750 Gears 3: 2000/2000 Currently level \\★// Classic Cole/SGE Ivory Gnasher + Team Metal Lancer
    Thank you to Gear1987 for my Savage Grenadier Elite! Thank you to IBLEEDgears for the Jungle Tai!
    Proud father as of 10:54pm(central time) on 7/27/2010

  24. #144
    MSgt. Shooter Person
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    1. Yes
    2. No
    3. Yes
    4. No
    5. Ehh I guess
    6. Yes
    7. Hell Yes
    8. Hell No
    9. Yes
    10. Hell Yes (#1 priority)
    11. Yes
    12. No
    13. Yes
    14. Sure
    Bring back skorge please.
    Nothing like some gnashed potatoes for dinner

  25. #145
    Redeemer
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    1. Yes
    2. No
    3. Yes
    4. Wouldn't bother me
    5. Wouldn't care
    6. Yes please
    7.not sure
    8. No
    9. Yes please
    10. Needed badly
    11. Yes
    12. No
    13. Yes
    14. Yes
    Sorry this person is not interesting enough to have a signature]

  26. #146
    Banned
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    1) No/Seriously Reduced Stopping power (ALL game modes) ( 87 / 15 )
    A big topic, often dicussed. The pros are games will allow for a lot more movement around the map (more so in competitive play) whilst also encouraging offensive teamwork and psuhes. Also with rifles already having a lot of damage is beleived will result in a much more balanced game and can be seen in zeta. The cons being Sawn off will become very powerful and hard to stop and people beleive rifles will become useless and Gnasher/SAwn off will be the only option.

    Yeah it would be a big improvement, may have to increase Lancer power if this was implemented.

    2) Active Reload - No Bonus Damage ( 35 / 67 )
    Voiced Pros are that everyone is always on a level playing field and a active reload should just result in a faster reload. One on one with the same weapon, noone has an advantage in terms of equipment and instead player position and skill will typically decide the outcome, leading to more balanced gameplay. The voiced cons are that active reload has always been apart of gears and is part of how GOW should be played. Argument being everyone has the ability to gain an active so its already balanced.

    Nah i think some bonuses should remain.

    3) Active Reload - Reduced Bonus Damage ( 73 / 29 )
    Same as above but just the bonus damage added is reduced.

    Yep all three weapons Gnasher, Retro and Lancer have some rediculous active bonuses.

    4) Quick Match - Remove leaderboards ( 64 / 38 )
    It is argued that why have a social and ranked playlist when you are also ranked in the social playlist. Since bots are present most of the time in QM the stats do not really show much on player performance so the leaderboards are not neccessary. This suggestion is also voiced as giving a greater incentive for more players to play Ranked.

    Nope, don't want to be forced to play in a team to have my stats tracked particularly

    5) Quick Match - Restricted parties (1-3 players) ( 58 / 44 )
    The majority of people play by themselves and do not like versing stacked teams. It is beleived to keep QM casual making it so stacked teams have to play ranked will make QM more enjoyable to the masses but more importantly allow ranked to have more players and potentially greater competition. Argument is that people should be allowed to play what they want and for solos who come up against a stacked team in QM. It is a social playlist. If you dont like it quit and find another game.

    yeah, Should be restricted to 1-3 parties, since playing with a full team should be left to ranked IMO.

    6) P2P/Server indicator (Ping Indicator) ( 93 / 9 )
    This would be a small addition to maybe the pause interface. A little indicator that shows your ping or states wether you are playing on the servers or not. This indicator is suggested for diagnostic reasons when concerning lag and also a reassurance as to when there is or isnt a host.

    DUH? An addition to the game will barely ever have naysayers?

    7) Boomshot - 2 shots NOT 3 ( 76 / 26 )
    Boomshot is so much more powerful than the other power weapons. The main reason for this is the way the bullet seems to explode twice. That is not the issue that gets voiced though. Reducing the ammo for this gun is what the majority beleive will make the gun more balanced.

    Only in Warzone/Execution but would be a great improvement for sure...

    8) Sawn-Off buffed ( 14 / 88 )
    A number of people have been saying the sawn off is not as consistent anymore and 'sponges' a lot from range it should be getting the kill.

    Hell No, the Weapon deserves less functionality due to it's design (no aiming needed) But the Zeta reload would be a welcome addition to the SOS.

    9) Make all character Hit boxes the same ( 83 / 19 )
    It is known that female charcters have smaller hit boxes than the others. This is not so much a problem when at close range with a shotgun or longer ranges with a rifle due to the small aim assist. However when female charcters retreat and/or interact with cover. There smaller frame gives them an advantage and in some places can not be shot at in a place a male character could be. Pros would be that everyone would be the same, balanced. Cons female character would take damage when there graphical image is not actually hit if hit boxes are scaled up and the same is opposite for the male charcters if the hit boxes for them where scaled down.

    Yeah it shouldn't be as assorted as it is, with females and Kantus having distinctive advantages.

    10) Retro Lancer Nerfed ( 84 / 18 )
    This is being suggested all the time now. The suggestion is a small reduction in damage on the retro. Retro has increased in popularity recently due to its immense damage. I heard it was buffed slightly in accuracy and damage a couple of weeks ago although i cant be certain the sheer number of retro users now and my experience with it myself lead me to beleive this is true.

    Yeah when Epic decides to stop buffing it instead of Nerfing it, we may get somewhere in weapon balance? -_-

    11) Ink stun range reduced ( 72 / 30 )
    Some will say the stun needs removed. However the vast majority of complaints, with the ink, is that you can be stunned by it without being in the ink damage radius at all. It has been suggested a number of times that if you are not in range of the ink to take damage it shouldnt stun you. Hence the stun radius should be the samae as the damage radius

    Gears 2 ink was more fun to use, and not nearly as cheap. Still Got many kills with it though!

    12) Flame grenades Insta-kill on direct hit only ( 52 / 50 )
    Making it so the flame grenades can only kill instantly if you hit them directly. Then making it so the flames on the floor do more damage to compensate. This hasnt be said by that many people but it is a suggestion.

    Honestly don't care... or Not Sure.

    13) Gorgon Pistol Ammo Increased ( 81 / 21 )
    The gorgon seems to run out of ammo fairly quickly due its high rate of fire and fairly large clip size. The boltok in comparison seems to last a lot longer. Argument for this is that pistol ammo is set to 'After Pickup' so simply go an pick some more ammo up.

    Yeah it's definitely shortchanged in GOW 3 when many other weapons have gotten stronger.

    14) True Skill Rank ( 85 / 17 )
    This is just something I added to the list and that I personally would like to see. I dont expect anything like this to ever be implemented, however, i was thinking of something similar to that of GOW1 skill rating. Just something that shows on your ranked stats page or anywhere really. Also a bit of incentive to play ranked to work on your true skill rating, if it was ranked only.

    I wish... Halo 2/3 ranking system FTW!

  27. #147

    Default

    1. No
    2. No
    3. No
    4. No
    5. Yes
    6. Yes, also I miss the old GoW where you would be given a list of lobbies to join..
    7. Yes
    8. No, but perhaps update it to make it more “consistant”(?)
    9. No
    10. Yes, a minute nerf at close range, modest nerf at medium &long ranges
    11. No, if you remove the stun though, increase the radius perhaps??
    12. No, I think all is well with the incendiary grenades, they’re fine as-is
    13. Yes
    14. Yes
    15. Gnasher ammo from 16 to 20, Yes.

  28. #148
    Redeemer
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    This needs to be tallied up again. It baffles me that this thread hasn't gotten anything changed. Although my hope/(faith in Epic) is steadily declining, I can't help but dream.


 
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