Okay I have gotten my AnimeTree set up and my custom character pawn.uc and my game.uc set up and the like...and have placed the player in my custom level and it interacts as it should....BUT...can anyone tell me where I am to set up the custom death anim and how to call it into the game. I have the animset (Run, Jump, Idle, Stop, Death) generated and plugged into the animetree but I didn't know where or what Node in the animetree to plug the death animaton itself into so it isn't being called upon at all at the moment...nor do I know which .uc file to include the death animation although I am assuming it should be the custom Pawn.uc which already has the animeset referenced in the code. Any help with this will be greatly appreciated!



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