Consider yourself as a problem in the world...
hey... that's strange. from a far distance it seems to be visible. Why can't it be visible from close?
Consider yourself as a problem in the world...
I had something simular today. At my map, it was because the light was inside a transparent object. If you got closer to it then the length of 3-5 scorpions, the light disapeared.
I just made sure the light wasn't colliding with something and I got rid of the error. It wasn't a moving light though.
could you explain me how you prevented it from colliding?
Consider yourself as a problem in the world...
please need help... >.>
Consider yourself as a problem in the world...
Cmon... I needd to fix this error. Cant go further now!!!
Consider yourself as a problem in the world...
bump.
still waiting for help. It seems that it happens in the entire level, and recreating the level produces the same glitch. Cmon anyone.
Consider yourself as a problem in the world...
Just make sure you don't have anything that is touching the light.
To avoid that, I've placed that light 100-150 below the actual mesh. But I'll look at this another time, I might very well be wrong. Thank you!
Consider yourself as a problem in the world...
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