Well I'm doing a project for school where I'm recreating my classroom. I've found alot of meshes I could use but I don't know how to use them in UDK. Can anyone tell me?
Well I'm doing a project for school where I'm recreating my classroom. I've found alot of meshes I could use but I don't know how to use them in UDK. Can anyone tell me?
Depends on their format. Are you using a specific 3D package? If not, something like Blender would be a good place to start if you need to convert them.
If you're using royalty free models they usually come in OBJ format and will *usually* go straight into UDK. You open the Content Browser and click Import. There are many many tutorials on static mesh importing so I'd recommend you check those out first.
Couple to start you off: http://www.chrisholden.net/tutor/ot_...aticmeshes.htm http://prawnskunk.blogspot.com/2011/...om-static.html
Last edited by Crimsonfox; 03-08-2012 at 03:45 PM.
note that IF you use them, make sure you manually save the package, otherwise your contents are gone. Use an easy-to-find name!
Not to mention, not that in some versions of UDK, the materials used on your custom mesh can all of a sudden fail! If that happens, don't hold yourself from asking for aid here. I'm still not worked out with that issue as well.
Consider yourself as a problem in the world...
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