PLEASE POST OPINIONS! HAVE YOUR VOICE HEARD!
Before reading, an introduction by jmfchuckie,
Hello forum members. I am here to present you with a DLC Idea that has been very long in the making. I have been working on it for so long inside of the Gears of War 3 Campaign Tab of the Forums, very underground in a way. I have finished to main idea and have now come here to show the final project form as I finish it. I hope you enjoy my Thread as I transfer the Information from the original Thread to this one
I WILL BE UPDATING THIS!
Gears of War 3: Extended Campaign DLC Pack
Cost:400 Microsoft Points ($5) Per Episode, 2,000 Microsoft Points ($25) for complete pack
Contents:New Campaign Content for Main Game, Character Skins, Weapon Skins, and Maps
Description:Upon Purchase of an Episode, you will be allowed to play the Extended Campaign DLC Missions by playing the main game. You will be asked "Standard or Extended?" when you play, or choose from the option menu. This DLC would serve as a Director's Cut for Gears of War 3, and follows the story of Cole, Baird, Clay, and new characters in more depth with 3 new hours of DLC Content.
Pack #1: Playing Doctor
Content: 2 New Campaign Missions, 2 New Character Skins, 1 Map
Campaign Missions: Playing Doctor and Hunted
Act II, Chapter 2, Playing Doctor
Characters:
Clayton Carmine: Loadout- Lancer, Torque Bow, Snub Pistol, Frag Grenades
Jacob Farnsworth *New Character!: A Rookie Medic just out of the field, he has promise, but being new, he feels out of place, only really talking to Baird. Characteristics: Helmeted Character, has a medic symbol painted on his chest. Same build as a COG Gear, his own dialogue. Loadout- Lancer, Gnasher, Snub, Ink Grenades
Samantha Byrne: Loadout- Hammerburst, Longshot, Snub Pistol, Frag Grenades
David Carmine: One of the last two Carmine Bros., David has seen less time on the field, but, his distinctive scar across his face shows he has just the same experience. Characteristics- Same Helmet and Anthony Carmine, but a large scar has scratched upon his left eye, leaving that eye cover's light dead. He has only one sleeve, and the other reveals tattoos. Loadout- Retro Lancer, Gnasher Shotgun, Boltok Pistol, Smoke Grenades.
Level:The level starts off with C. Carmine and Sam running towards a crash area. Upon arrival, they find Jacob and D. Carmine helping wounded. Jacob introduces himself while the Carmines have a bro moment. It is cut short by a group of Savage Locust scavenging the area. They all get into cover and take out the enemies. C. Carmine and Sam explain that they're helping the survivors as well, and the group sets off. Their goal is to get a Loader equipped with Medical Supplies salvaged from the wreck. You would go through three or four encounters before you reach the first group. You then meet up with a group of Soldiers that show you what they've set up. Eventually, after viewing the whole camp. A cutscene commences in which the Gear showing you around gets thrown into the rock formation to the side of you, and a new boss, the Savage Beserker, appears and attacks, with Catapults as well. You must now run towards Sovereign's Wreck while all around you Survivors are running and either being killed or save others as well. You and your team reach a group of Gears inside of a break in the Wreck and you all run inside, ending the level.
Act II, Chapter 3, Hunted
Characters:
Clayton Carmine Loadout- Lancer, Torque Bow, Snub Pistol, Frag Grenades
Jacob Farnsworth Loadout- Lancer, Gnasher, Snub Pistol, Ink Grenades
Samantha Byrne Loadout- Hammerburst, Longhshot, Snub Pistol, Smoke Grenades
David Carmine Loadout- Retro Lancer, Gnasher Shotgun, Boltok Pistol, Smoke Grenades
Level: The mission starts off with the group of survivors inside of a small bit of the ship they took refuge in. Farnsworth is helping wounded when a shudder comes from somewhere on the ship. David is about to turn a corner to investigate until Clay stops him. A silhouette of the Savage Beserker forms, and sniffs the area. It then comes crashing down the hallway, smashing into a group of Soldiers on a piece of shrapnel. Clay, Jacob, Sam, and David run for the exit quickly, and right before they make it out, they look back, and a group of Savage Grenadiers and the Savage Beserker have killed everyone, and then, the group runs before a Savage Grenadier sees them. The group discusses getting out of there, until the Savage Beserker's scream comes from the hallway. This part would be very much like the first Beserker encounter in Gears of War. After having it follow you for a while, it finally attacks. You then have to go through a labyrinth inside of Soveriegn, trying to find an exit and a Scorcher. You finally find one right next to an office, and then, after running away from the Savage Beserker, you find a catwalk. You go up on the catwalk and then, you have to burn off bits and pieces of the Savage Beserkers Armor. Each time you burn off a certain amount, you get the Savage Beserker to become enraged and break off a piece of the catwalk. After a while, the catwalk will break underneath the Beserker and burn it on a wet industrial motor. The mission ends with Clay, Jacob, David, and Sam meeting up with Anya and Jace. Clay, Jacob, David, and Jace watch as Sam, Anya, and Jynx load up in a vehicle and drive away.
Character Skins:
Jacob Farnsworth- Get the Onyx Medic Medal
David Carmine- Unlocked by winning 30 matches on "Wreck"
Map: Wreck
The map would be a small map based on Sovereign's wreck that you go into in the DLC Campaign Missions. The map would have a special environmental effect, fire. As this is a wreck, a lot of the map would be caught on fire and burning. There would be 2 Fire Extinguishers near each Spawn. If the fires are put out, new power weapons could become available. The map would have very limited space and would be CQC thanks to smoke flooding the room, harming visibility.
Power Weapons- Fire Extinguisher (2) Boltok Pistol, Ink Grenades, Digger/Torque Bow
Pack #2: Fast and Furious
Content: 2 Campaign Missions, 2 Character Skins, 1 Map
Campaign Levels: Fast and Furious and Roadblock
Act III, Chapter 1, Fast and Furious
Characters:
Jace Stratton Loadout- Hammerburst, Longshot, Snub Pistol, Frag Grenades
Clayton Carmine Loadout- Lancer, Torque Bow, Snub Pistol, Frag Grenades
Jacob Farnsworth Loadout- Lancer, Gnasher Shotgun, Snub Pistol, Ink Grenades
David Carmine Loadout- Retro Lancer, Gnasher Shotgun, Boltok Pistol, Smoke Grenades
Level: The level would start off with Jace and Clay standing by a grave of dead bodies and Jacob and David helping out others. The mood is very quiet, until a rumble is heard in the background. They look behind them and see a horde of Bloodmounts with Savage Beast Riders. During this moment, the objective is to hold the line while the Wounded are helped into the trucks to go to Anvil. Eventually, they would get in a truck with a few wounded. Jace takes the Driver Seat, Clayton takes an attached Mulcher turret, and Jacob and David sit in the bed of the truck so the Wounded can sit inside. Unlike the driving mission "Breakneck Run," Jacob and David have the ability to move through the slightly larger truck without having to sit down. The new objective is to kill the Bloodmounts that are chasing them to Anvil Gate. Jacob and David have a large assortment of weapons to use that are in the back of the truck, including Torque Bows, Boomshots, Scorchers, and Longshots. Player 1 (Jace) would have the objective of driving the truck, and Clay has the ability to rotate the Mulcher in a 180 degree angle. The mission ends with the team running over a Bloodmount in the road and them speeding off, with all Bloodmounts dead.
Act III, Chapter 2, Speedbump
Characters:
Jace Stratton Loadout- Hammerburst, Longshot, Snub Pistol, Frag Grenades
Clayton Carmine Loadout- Lancer, Torque Bow, Snub Pistol, Frag Grenades
Jacob Farnsworth Loadout- Lancer, Gnasher Shotgun, Snub Pistol, Ink Grenades
David Carmine Loadout- Retro Lancer, Gnasher Shotgun, Boltok Pistol, Smoke Grenades
Seth Smith (NPC) Loadout- Lancer, Snub Pistol
Level: The level would start with Jace, Clay, Jacob, David, and the Wounded stopping at a roadblock-of-sorts. Immediately after stopping, they are fired upon by Lancer Turrets. They see an Urban Gunner. It is basically a Troika Gunner that operates a Lancer Turret. It would be a brand new character, about the same look as the Savage Grenadier Elite, but with no helmet and a dark brown armor with white tints. Jace, Clay, Jacob, David, and a background character Seth Smith are the only survivors. Now pinned down behind cover, Seth picks up a Lancer and fights with you. As they keep fighting the Urban Gunners and reinforcements, Savage Boomers join the party, making the encounter more difficult. Then, a cutscene will happen. Seth's head is blown off. David runs up to a piece of cover to try to retrieve COG Tags, but a Boomshot round forces him to fly through the air. Clay makes his way to him while Jacob and Jace cover him. Jacob is all out of ammo, however and Jace is almost. The group of Locust near closer and closer. David and Clay have a talk, and then, Clay runs back over. The Locust have overrun where David is, and a pack of Wretches are eating him alive. Clay opens up his hands, with two COG Tags, Seth's, and David's. David then takes out his Pistol, and aims it at the nearest Gas Tank. David fires on it, igniting a trail of gas on the ground, and the entire place burns up. Clay, Jacob, and Jace all run back into the truck, and drive away, mourning 2 Gears' deaths.
Character Skins:
Seth Smith- Unlocked by getting the Silver Headshot Medal
Urban Gunner- Unlocked by getting 25 Lancer Turret kills on "Dam"
Map: Dam
Dam is a fortress near the water right outside the Aveguard Plains.. The Lancer Turrets near each spawn give some nice covering fire, but the gas tanks attached to them will eventually be revealed, giving a nice environmental kill to the ones with ingenuity. The center of the map is very open, but has a good view of the entire area, giving a perfect Ring in King of the Hill, and a Grenade Spawn
Power Weapons:Lancer Turret (2), Boltok Pistol (2), Frag Grenades/Smoke Grenades
Pack #3: Last Defense
Content: 3 New Campaign Missions, 1 Character Skin, 2 Maps
Campaign Missions: High and Low, No Vacancy, and Last Defense
Act IV, Chapter 1, High and Low
Characters:
Damon Baird Loadout- Lancer, Sawed-Off Shotgun, Snub Pistol, Frag Grenades
Augustus Cole Loadout- Lancer, Gnasher Shotgun, Boltok Pistol, Frag Grenades
Clayton Carmine Loadout- Lancer, Torque Bow, Snub Pistol, Frag Grenades
Jacob Farnsworth Loadout- Lancer, Gnasher Shotgun, Snub Pistol, Ink Grenades
Padrick Salton (NPC) Loadout- Longshot, Gnasher Shotgun, Snub Pistol, Smoke Grenades
Mission: The Level would start with Clay and Jacob, walking on the ground, talking through a earpiece to Baird, Cole, and Padrick (Who would have an opening scene before the beginning of the mission, and he says he wants to help Marcus and Co.) in a King Raven. Baird and Cole are talking about reinforcements, trying figure out where to look. In that moment, Clay and Jacob are attacked by Locust. This mission would be one of the most diverse and fun levels in the whole game. Baird and Cole (Player 1 and 2) would be inside of he King Raven, killing the Locust with a Mini-Gun, while Pad kills Locust with a Longshto. Clay and Jacob (Players 3 and 4) would be on the ground, killing Locust as well. You would fight up a hill. This level would just be Boomers, Grenadiers, and Wretches: Fun, Classic Gears of War gameplay. This mission would be a long, no story firefight, no cutscenes until the end. The mission ends with Clay and Jacob finding a Stranded Fortress at the top of the hill.
Act IV, Chapter 2, No Vacancy
Characters:
Damon Baird Loadout- Lancer, Sawed-Off Shotgun, Snub Pistol, Frag Grenades
Augustus Cole Loadout- Lancer, Gnasher Shotgun, Boltok Pistol, Frag Grenades
Clayton Carmine Loadout- Lancer, Torque Bow, Snub Pistol, Frag Grenades
Jacob Farnsworth Loadout- Lancer, Gnasher Shotgun, Snub Pistol, Ink Grenades
Franklin (NPC) Loadout- Retro Lancer, Sawed-Off Shotgun, Boltok Pistol, Incendiary Grenades
Madison (NPC) Loadout- Lancer, Gnasher Shotgun, Gorgon Pistol, Frag Grenades
Chaps (NPC) Loadout- Hammerburst, Longshot, Snub Pistol, Smoke Grenades
Padrick Salton (NPC) Loadout- Longshot, Gnasher Shotgun, Snub Pistol, Smoke Grenades
Level: The level would start off with Clay and Jacob at the gates of a Stranded Fortress. The doors begin to open, and they are greeted by a large group of Stranded, but are in Gear Armor. Out of the shadows come Franklin, a Stranded who appeared in Gears of War and Gears of War 2's Road to Ruin DLC Chapter. He is in an Armor looking much like Dom's Armor. Also the Stranded Leader from Act I, who gave you the ammo, appears, named Madison. They explain that they had found a stash of Gears armor and now wear it for protection. Then, Cole, Baird, and Padrick come off of the Raven and meet them. After Madison explains that she moved her Stranded group towards this area, Baird discusses them helping Marcus and Co. Franklin says yes, and when they explain it would kill the Lambent, they all volunteer. Franklin, Madison, and Chaps (Stranded from both Gears of War and Gears of War 2) would show them around camp. They'd see everyone with good quality weapons. They would then ask if they have any stockades to use. Madison would explain that they have a lot of ammo, waiting in a truck along with enough trucks to transport everyone. To Be Con't.



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