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  1. #1
    MSgt. Shooter Person
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    Feb 2012
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    Default Tutorials on navigation meshes , AI etc

    I am a new to unreal-scripting. i went through some online tutorials and gain some understanding on scripting.
    i am currently looking for some tutorials for navigation, navigation meshes , AI etc.

    can someone point to good tutorials on these subjects ...

  2. #2
    MSgt. Shooter Person
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    Default

    Check out the Unreal Developer Network, it has info on everything about the UnrealEngine 3, all directly from the maker:
    http://udn.epicgames.com/Three/WebHome.html

    The UnrealScript section:
    http://udn.epicgames.com/Three/UnrealScriptHome.html

    And this is the section you are looking for:
    http://udn.epicgames.com/Three/AIAndNavigationHome.html
    Snake
    Author of UT3Dom mod (Domination games for UT3)

  3. #3
    MSgt. Shooter Person
    Join Date
    Feb 2012
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    Default

    Thank you for the list of tutorials

    at the moment don’t have scripting or UDK experience to use the information in these references

    i am looking for something more of a step by step approach, like this tutorial
    http://labs.vectorform.com/2011/11/c...game-with-udk/

  4. #4
    MSgt. Shooter Person
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    Default

    All the information needed to learn how to use the Unreal Engine is there. It is you that has to take and apply that knowledge to make the engine do what you want it to do. And I'll tell you this from my own personal experiance, you can search the internet looking for what you want, but even if you do find something thats close, you truely dont know or learn by copy+paste. You will need to look at alot of code, learning how it all fits together. It was not until I did that, did I really began to understand it and learned how to use it.

    BTW this is the Unreal Tournament 3 forum. UT3 is not the UDK. It uses the earlier version of the UnrealEngine3 that does not have some of the newer features that the UDK now has.
    Snake
    Author of UT3Dom mod (Domination games for UT3)


 

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