hi i've downloaded the ut male 3ds max file and ive used the skeleton on my custom mesh yes i edited the mesh so it will fit on the skeleton and i've skinned the mesh and imported it and when i try to play a animation from the default characters it doesnt move i've tried custom anims but still didnt work but the anim works on 3ds max... please help it took me 3 long days to do the maybe i did something wrong or missed something out in 3ds max or is there a way to fix it on udk i dont know so please help
thank you



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