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  1. #1
    MSgt. Shooter Person
    Join Date
    Aug 2011
    Location
    Brazil
    Posts
    261

    Default Executing a function when the level start

    Hi.

    How I do to make a script execute a function when the level is started?

    Example: When the level is initialized the player pawn run the animation 'dance'.


    Thanks for your patience.
    Last edited by Humberto Milanez; 02-28-2012 at 11:38 AM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Nov 2010
    Posts
    175

    Default

    I would have your player controller call this in its PostBeginPlay function or set it up in Kismet to play your animation when the player spawns.
    -cbfSoftware-

  3. #3
    MSgt. Shooter Person
    Join Date
    Aug 2011
    Location
    Brazil
    Posts
    261

    Default

    Yeah!

    Is this function that I was looking for.

    Thank you, cbfSoftware.


 

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