Well, I went and did what every newb does: I made my level a really funky size. I have measured it at about 300,000 pixels across. This is much too big. The player is tiny in comparison, and the level is really not supposed to be a vast landscape, it is just the inside of a spaceship.
I am wondering about a quick way to scale down the entire level. The geometry is fairly simple so I am sure I can rearrange things easily after scaling. Any tips? It would be a lot better than resizing each piece individually.
Thank you...



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