
Originally Posted by
Master Roshi
1. Smoke is of no concern. Sure, it stuns, but each team spawns with 5 (or 4 if it's a 4v4 gametype).
It's more of a concern than Ink when you're talking about securing power weapons, which you were. Most people head straight for the power weapons and use their smokes in an attempt to gain control, whereas very few people use G3 Ink for anything other than a quick kill. There are a couple of exceptions, Academy, for example.
2. I use Ink to secure a power weapon or position. I don't ever use it as a means of scoring a "cheap kill" and more often than not my ink secures a teammates kill and us the proper positioning. I also play Execution and never play TDM or KOTH. Maybe your experiences differ if you play those.
That's you. In the grand scheme of things it's used by 90% of the population for nothing more than a quick stun and kill, because that's all it's really good for. I play all game types and no matter where I go the use of the Ink remains the same for the vast majority of players I encounter.
3. I wasn't speaking specifically to the person I quoted with the whole of that text (I even said so in parenthesis if you cared to read the whole thing).
4. I added the fourth part because I assumed a lot of you were having problems with the Ink because you were too incompetent to understand how to avoid or properly use it to gain advantage. The quote below this only further secures my opinion of such and your post did not do much to falter my positioning.
Read through the thread and you'll see that most people posting anything worth reading aren't complaining about the G3 Ink being hard to avoid or OP or anything like that - yes, some of them are complaining about the stun, but that's because it's almost as inconsistent as the mantle kick - they're complaining because Epic changed a grenade for no reason and made it inferior.
In Gears 2 Inks were more useless than the Gears 1 smoke grenade.
I couldn't disagree more. The larger AOE made the much more useful when playing King of the Hill, a well place tag in Guardian was perfect for damaging someone enough for you to hit an easy down (without them needing to be held in place) and in general they were great if you used them at the right time to either kill or assist on groups of enemies.
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