BlendByProperty script connection to bool
Hi guys, I,m having a problem in the animtreee, I have to swithc between 2 different way of moving, and they have to change based on the fact that a bool it is true or not in my script. I have the BlendByProperties node in the anim trwee, but I m not able to connect the node to the bool in mu custom player controller. I ve found the tutorial in the udk documentation
But that explain how to change it every tot secs, and I m failing in uderstand the script, not so much how it works but how it reference it in the animtree.
My node is named
Property Name : ChangeStance
Node Name : bAttackMode
the bool in the script is
thanks for help guys!