Hello,
I am making a 2D sidescroller game (to learn the basics of UnrealScript) and the camera is setup and the pawn moves like I want.
But I want it to aim at the cursor, my cursor is defined by 3d vector and already displayed on the screen.
So now I need to find the delta of the pich and yaw but I don't now how to achieve that because I don't know what function I can use to direct the aim.
What can i do ?
Best regards,
rXp>!<



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Thank you a lot






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