We have 3 maps that we are trying to stream. My main level is an outdoor level, once you start you go to the observatory and as you enter the hallway you go to a trigger touch event and it streams level to a dungeon level. It works fine. From there the player goes through the dungeon touches another trigger volume and streams back to the outdoor level. This is where I'm stuck. The outdoor level is the persistent level and it won't allow me to go back to it from the dungeon. My theory is you can not go back to a persistent level. So I created a map of the out door level named it something similar used that map. When I try this it streams to the new level, but the player is still in the dungeon level and did not go to the new player start for the outdoor level. Why is this? What do I need to do for a player to go to start in an outdoor level, go to a dungeon level, back to the outdoor level again and continue in this fashion as he goes to other building where other dungeon levels are located?



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