Hey guys I am trying to make a top down puzzle type game and am trying to come up with a way to "Fog" the outside of the walls the player walks thru... Say you are walking down a hallway from top down view you would have the walls on either side and the camera is so far back that it actually draws the walls and the other stuff on the outside of the walls...
What I am trying to accomplish is having the area outside of the walls blacked out so the player couldnt see it...
Any assistance on this will be greatly appreciated!



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