Here is how I setup an offline LAN game with UT3:
1. Make sure your computers have static IP Addresses
2. Dedicated server has to have a static IP also
3. turn off firewalls
4. run the .bat server file to launch the dedicated server (Mine is below)
5. run Unreal Tournament 3
6. press F10 to open the console
7. type: open 10.0.0.1 (Your static IP address of the server)
it should automatically load your game and connect to the dedicated server.
Code:
C:
cd \Program Files (x86)\Unreal Tournament 3\Binaries
ut3.exe Server WAR-Avalanche?Game=UTGameContent.UTOnsloughtGame_Content?MaxPlayers=30?MinNetPlayers=0?NumPublicConnections=30?NumPrivateConnections=0?NumOpenPublicConnections=30?NumOpenPrivateConnections=30?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=?GameMode=2?Difficulty=1?PureServer=1?LockedServer=0?Campaign=0?ForceRespawn=0?ServerDescription=?GoalScore=2?TimeLimit=30?ServerDescription=?NumPlay=20?game=UTGameContent.UTOnslaughtGame_Content?mutator=UTGame.UTMutator_NoOrbs?name=Player -lanplay=1 -log=DedicatedServer.log -multihome=10.0.0.1
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