it doesnt disappearat concrete wave or ramndom?
i'd remade spawns, try to fix this bugs
flamer has sophisticatde script build so it can doesn't work properly
i ****ed up their archetypes ill givenew one with next update
it doesnt disappearat concrete wave or ramndom?
i'd remade spawns, try to fix this bugs
flamer has sophisticatde script build so it can doesn't work properly
i ****ed up their archetypes ill givenew one with next update
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Thanks man, i think it's random, but only met few times, not a big problem...
Maybe when screen shows WAVE COMPLETE, i click the next wave button too quick, so new words appear and they mess up?
Maybe make them into much smaller size words better?...Hope more random music in future update,nice work..![]()
Last edited by darksin; 04-29-2012 at 09:51 PM.
ok there wasn't any news for about two weeks so here is my announcement:
v0.3 wouldn't contain execution rules (maybe future version would contain but not v0.3 - it's because of player respawn system incompability).
I've placed on moddb development log o anyone interersted in this mod can read it.
Other good news:
-in v0.3 would be 11 waves;
-additional wavetype;
-more custom locust (on each wave);
-wider choice of soundtrack (i mean more tracks);
-and if i have time and if i would want to.... random quests between waves;
-repaired Flame boomer & flame grenadier;
and other things i forgot to write
!!!!ACHTUNG!!!!
in log if any section has "?" thats mean that isn't 100% certain that would be in v0.3
Thanks in advance![]()
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Yeah, bring it on...... played Racoon City and disappointed, cover system TPS, hard to make it as great as GOW...
Downloading now... Im going to give you some feedback later.![]()
::: My GoW maps ::: Lge_Outpost (new) | Lnc2_Caveyard (beta2) | Mp_Caveyard (beta2) | Mp_Delusion (beta) | Mp_Regenerator | LG_Security | Lge_Sanctum
::: My Renders ::: Theron, Drone, Carmine, Renders!!!
hehe just counted for fun all sequence nodes in kismet and the number is.... collosal, about 7275 nodes!!!!!! and it still grows xd
Last edited by bmbr1990; 05-12-2012 at 01:26 PM.
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Yeah!! one of the best mode I´ve ever played, maybe it´s to much to ask for but this in multiplayer can be freaking sick!!!
cheers keep up this awesome job!!
heh i have to slow down your enthusiasm, gears editor is very limited so multiplayer wouldn't be possible i think... many of functions are blocked as set command or other things
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Ey no problem I know you guys are working hard good job on the mod
keep up
hm... i'm making this mod alonesometimes i ask someone for help with some things, but mainly i did everything (don't count additional meshes and textures)
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
This is the only offline active mod currently, you saved GOW PC again...
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
some progress
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Always impressed with what you do.
Looks awesome can´t wait to play it and other maps!
Just so you know in Hive 0.2 I reach a pretty tought wave where there is a Berserker but I can´t kill it because there isn´t a hammer of dawn
Thank you and once again keep up the good job
You should click that menu to choose spotter to get the hammer pack...
Time for reveal some info about Locust Assault, so:
In first concept i tried to make it as Annex(player stays in ring for some time and after timeout goes to next ring and again and again and till number of ring captured reaches some value) and that concept failed;
Current Concept is that:
It's something i would call "Random Wave Type". Locust Assault is very diffirent than other wave type which they are static and you know what o do after one time, but Locust Assault would be departed on four randomly chosen between four events (which more details i will tell later, now i can tell that i wanted to add seeder as part of this wave type but it collided with wave endings so i had to remove this, shame* :/ ), hich one of them would be very rare (only three times, shame :/) would have 2 diffirent timers (one that count time to kill target/do objective, second to survive without being killed). More infos after completing wave type.
Thx.
* shame here means that i was unable to do something/make better or more variety
Last edited by bmbr1990; 05-19-2012 at 04:12 AM.
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
I want to kill GOW 3 little seeders,lol....if you can port them in....![]()
What's wrong with GOW moddb?
We're sorry, but no mods were found matching the criteria specified. We suggest you try the mods list with no filter applied, to browse all available mods.
click on home tab, and check once again. i had similar problemand that helped
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
I'm back after long break!!! try to finish v0.3 rapidly before Skyrims Dawnguard DLC will came out![]()
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
No interest in skyrim now, lol...
So if GOW Judgement made by PCF is out, those models will be added in in future?.....
I have started a poll, more infos at moddb.
Reasons of starting a poll:
- Mod is going to be too much big for me
- I want to set mod for fast development
- short delay between updates
- optimize
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
i voted classic, prefer kill them all, not protect sb. or stick and defence...![]()
I'm going to add a manager application for this mod. It will be rolled out after 0.3 release or later and won't be necessary to download or play mod (it would be a useful alternative for moddb page). But still its WIP project made in notepad and compiled With .NET 3.5 C# Compiler. Here are some Screenshots
you can tell if you like it or noti can ignore your opinion or not
![]()
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
So the update still can download from moddb , gamefront link in future?...
yes i'm only adding it as alternative i'll put on moddb a pack of one file for hive mode and for manager and thru manager he could donwload mod (if its possible i would add a links from moddb to program)
hm can you downloading files from dropbox?
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Considering my backend is hosted on dropbox, no he cant. Sucks really as there is no other free reliable alternative.
AH, i can't down from dropbox, i can download from gamefront, that's why i always ask for gamefront link...
can you rite other services from you're able to download?
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
i don't know, i tried other moddb link but always half and dead link, only gamefront fully download...
ok poll haven't been so popular as i wanted and it got magical number of 9 votes.
So my next stepo ius that i remove Defence point and vip protection from this mod
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Yeah, they are not bad, but they are very limited, just stick in one place most of time....
Already played HIVE for a long time, very familiar with these mode now..Good luck.
Last edited by bmbr1990; 06-24-2012 at 01:10 PM.
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
ok in future you'll be able to read article on moddb.com with more informations about future update. now i can tell you that in july you'll see next update. I'm finishing creating wave 7,8,9&10 for clasic wave type and for rest wave types i have created all of 1-10 waves. 11 wave will be similar to 6 wave in v0.2 time to finiush this update and take for another![]()
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Maybe in future there's an option we can choose what wave type to begin?...and choose what models, how many waves?
Like UT Invasion mod...
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