04-29-2012, 04:59 PM
it doesnt disappearat concrete wave or ramndom?
i'd remade spawns, try to fix this bugs
flamer has sophisticatde script build so it can doesn't work properly
i ****ed up their archetypes ill givenew one with next update
04-29-2012, 10:38 PM
Thanks man, i think it's random, but only met few times, not a big problem...
Maybe when screen shows WAVE COMPLETE, i click the next wave button too quick, so new words appear and they mess up?
Maybe make them into much smaller size words better?...Hope more random music in future update,nice work..
Last edited by darksin; 04-29-2012 at 10:51 PM.
05-11-2012, 08:23 AM
05-11-2012, 10:52 PM
Yeah, bring it on...... played Racoon City and disappointed, cover system TPS, hard to make it as great as GOW...
05-12-2012, 06:00 AM
Downloading now... Im going to give you some feedback later.
05-12-2012, 09:53 AM
Originally Posted by theron
Theron the master of maps...any new GOw 2,3 map remake plan?
05-12-2012, 02:23 PM
hehe just counted for fun all sequence nodes in kismet and the number is.... collosal, about 7275 nodes!!!!!! and it still grows xd
Last edited by bmbr1990; 05-12-2012 at 02:26 PM.
05-15-2012, 02:36 PM
Yeah!! one of the best mode Iīve ever played, maybe itīs to much to ask for but this in multiplayer can be freaking sick!!!
cheers keep up this awesome job!!
05-15-2012, 04:26 PM
heh i have to slow down your enthusiasm, gears editor is very limited so multiplayer wouldn't be possible i think... many of functions are blocked as set command or other things
05-15-2012, 07:26 PM
Ey no problem I know you guys are working hard good job on the mod
05-15-2012, 07:33 PM
hm... i'm making this mod alone sometimes i ask someone for help with some things, but mainly i did everything (don't count additional meshes and textures)
05-15-2012, 09:13 PM
This is the only offline active mod currently, you saved GOW PC again...
05-16-2012, 05:02 AM
lol People can fly is very humorous team xd
05-16-2012, 07:26 AM
05-16-2012, 09:23 PM
Always impressed with what you do.
Originally Posted by Hitpawz
05-17-2012, 01:20 PM
Looks awesome canīt wait to play it and other maps!
Just so you know in Hive 0.2 I reach a pretty tought wave where there is a Berserker but I canīt kill it because there isnīt a hammer of dawn
Thank you and once again keep up the good job
05-17-2012, 09:13 PM
You should click that menu to choose spotter to get the hammer pack...
05-18-2012, 09:51 AM
05-19-2012, 05:10 AM
Time for reveal some info about Locust Assault, so:
In first concept i tried to make it as Annex(player stays in ring for some time and after timeout goes to next ring and again and again and till number of ring captured reaches some value) and that concept failed;
Current Concept is that:
It's something i would call "Random Wave Type". Locust Assault is very diffirent than other wave type which they are static and you know what o do after one time, but Locust Assault would be departed on four randomly chosen between four events (which more details i will tell later, now i can tell that i wanted to add seeder as part of this wave type but it collided with wave endings so i had to remove this, shame* :/ ), hich one of them would be very rare (only three times, shame :/) would have 2 diffirent timers (one that count time to kill target/do objective, second to survive without being killed). More infos after completing wave type.
* shame here means that i was unable to do something/make better or more variety
Last edited by bmbr1990; 05-19-2012 at 05:12 AM.
05-19-2012, 05:38 AM
I want to kill GOW 3 little seeders,lol....if you can port them in....
05-27-2012, 10:33 AM
What's wrong with GOW moddb?
We're sorry, but no mods were found matching the criteria specified. We suggest you try the mods list with no filter applied, to browse all available mods.
05-27-2012, 12:40 PM
click on home tab, and check once again. i had similar problem and that helped
05-27-2012, 07:29 PM
OK, it worked, thanks....
06-04-2012, 07:37 PM
I'm back after long break!!! try to finish v0.3 rapidly before Skyrims Dawnguard DLC will came out
06-04-2012, 10:48 PM
No interest in skyrim now, lol...
So if GOW Judgement made by PCF is out, those models will be added in in future?.....
06-13-2012, 07:39 AM
I have started a poll, more infos at moddb.
Reasons of starting a poll:
- Mod is going to be too much big for me
- I want to set mod for fast development
- short delay between updates
06-14-2012, 01:13 AM
i voted classic, prefer kill them all, not protect sb. or stick and defence...
06-14-2012, 10:09 AM
06-14-2012, 12:02 PM
So the update still can download from moddb , gamefront link in future?...
06-14-2012, 12:25 PM
yes i'm only adding it as alternative i'll put on moddb a pack of one file for hive mode and for manager and thru manager he could donwload mod (if its possible i would add a links from moddb to program)
hm can you downloading files from dropbox?
06-14-2012, 04:07 PM
Considering my backend is hosted on dropbox, no he cant. Sucks really as there is no other free reliable alternative.
06-14-2012, 08:06 PM
AH, i can't down from dropbox, i can download from gamefront, that's why i always ask for gamefront link...
06-17-2012, 09:18 AM
can you rite other services from you're able to download?
06-17-2012, 09:44 AM
i don't know, i tried other moddb link but always half and dead link, only gamefront fully download...
06-18-2012, 10:03 AM
ok poll haven't been so popular as i wanted and it got magical number of 9 votes.
So my next stepo ius that i remove Defence point and vip protection from this mod
06-18-2012, 11:07 PM
Yeah, they are not bad, but they are very limited, just stick in one place most of time....
Already played HIVE for a long time, very familiar with these mode now..Good luck.
06-22-2012, 05:02 PM
Seems a change for the best, the locust can overwhelm you if you stand still, and as for VIP protection, the friendly AI is stupid and suicidal.
Originally Posted by bmbr1990
06-24-2012, 07:34 AM
Some Info In Future
Last edited by bmbr1990; 06-24-2012 at 02:10 PM.
06-26-2012, 07:53 AM
ok in future you'll be able to read article on moddb.com with more informations about future update. now i can tell you that in july you'll see next update. I'm finishing creating wave 7,8,9&10 for clasic wave type and for rest wave types i have created all of 1-10 waves. 11 wave will be similar to 6 wave in v0.2 time to finiush this update and take for another
06-26-2012, 08:36 AM
Maybe in future there's an option we can choose what wave type to begin?...and choose what models, how many waves?
Like UT Invasion mod...