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Thread: H.I.V.E Beta

  1. #41
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    Chine, ching, chong.
    Founder/Director for PWE
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  2. #42
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    chine,ching,chond? lol, hey i get resident evil operation raccon city, the gameplay is realy similar to gears of war

  3. #43
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    Great, downloading locust pack now....other pack finished..
    Last edited by darksin; 04-01-2012 at 10:36 PM.

  4. #44

  5. #45
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    That's great, after a long quiet time, finally sth new to play, so what's next step? How long?....

  6. #46
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    upgrading, fixing and adding new stuff to this mod of course
    now I've added life system, so when player dies he can respawn as new character
    Another update date will be posted in the future...

  7. #47
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    Thumbs up

    Played it, Very nice mod man, love the reinforment, so each wave much longer, more locusts to fight ,not over soon...
    also good to see weapon drop dissappear, so not a ground mess after long battle.

    Found a bug, when use that long hair old lady GOW3 model, over shooting from right pose is wrong, hope fix,,,,,


    i hope you can add background music support in future update, also is it possible to add a UI to choose teammate and customize bot weapons?

    U see sniper and bow are too slow, they always downed soon when facing a lot of locusts,
    so if they can use lancer as default,they can shoot much faster, also chainsaw enemy when too close.

    Finally, is it possible to add those new GOW 3 DLC Shadow of Raam, models in?

    Thanks again...
    Last edited by darksin; 04-05-2012 at 12:28 PM.

  8. #48
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    Quote Originally Posted by darksin
    Played it, Very nice mod man, love the reinforment, so each wave much longer, more locusts to fight ,not over soon...
    also good to see weapon drop dissappear, so not a ground mess after long battle.
    Thanks

    Quote Originally Posted by darksin
    Found a bug, when use that long hair old lady GOW3 model, over shooting from right pose is wrong, hope fix,,,,,
    Trying to fix it but i think its rather impossible for me....

    Quote Originally Posted by darksin
    i hope you can add background music support in future update, also is it possible to add a UI to choose teammate and customize bot weapons?
    U see sniper and bow are too slow, they always downed soon when facing a lot of locusts,
    yeah background music was in my targets but i wanted to add it in v0.3 or v0.4

    Quote Originally Posted by darksin
    so if they can use lancer as default,they can shoot much faster, also chainsaw enemy when too close.
    I wanted to avoid adding lancer to teammates because of special locust that are chainsawable and i want they wouldn't :P

    Quote Originally Posted by darksin
    Finally, is it possible to add those new GOW 3 DLC Shadow of Raam, models in?
    if I would get them i would try

    ################################################## ##################


    Last edited by bmbr1990; 04-05-2012 at 07:18 PM.

  9. #49
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    Thumbs up

    That's good man!!. ...Anyway GOW 2 and 3 got many more chainsaw action style, now we are lucky to use these models ,

    only need more hot blood splatter..
    Last edited by darksin; 04-06-2012 at 12:38 AM.

  10. #50

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    ...I don't get this, not your actual thing... but why would epic games let you mod and make such game modes? How? Why? lol, just wondering?

  11. #51
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    Quote Originally Posted by B3STxL3WIS View Post
    ...I don't get this, not your actual thing... but why would epic games let you mod and make such game modes? How? Why? lol, just wondering?
    If they This is for the PC version of the game, not the Xbox version. Modding & map creation is permitted with the tools they provide you with. Using these assets outside of the Gears editor into UDK or something for a stand alone project is where things get illegal.

  12. #52
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    epic is to lazy to port gears :P

    but thats for modders, if you want to make a money system it would look like this ( and thats for 1 wave!!!)
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    That seems way too inefficient to make it continual

  14. #54
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    it means that you have to attach to every pawn from AI Factory an event that counts money (death or what you want....) and i had to create about 30 UI Scenes to show number of money (max money is 9990$ and only 3 numbers chages) .
    I think someone could do something simpler than this... but i can get this done anyway.

    Tested that and it works perfectly just earned 620$ for killing locust (killed about 30-40). Money System FTW!!!!
    Last edited by bmbr1990; 04-08-2012 at 06:19 PM.

  15. #55
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    Next update Gears2 & 3 locusts added in?

    how about those big locusts in GOW3?

  16. #56
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    I havent played GoW 3 so I have no idea what locust you mean.
    in current version there are couple locust from other Gears but after 5th wave, when you fight with berserk

    PS.
    INFO ABOUT UPDATE!!!
    Packages that needs Redownload & replace:
    HM_Content
    HM_Menus

    and of course HM_Security map
    Last edited by bmbr1990; 04-09-2012 at 07:28 AM.

  17. #57
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    well, i mean mutant locusts in GOW3....

    Dear bmbr1990 , in wave 2 when i kill all, the reinforcment keep coming endless, when will this wave ended? thx...

  18. #58
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    Hmmmm, I think money system seems too much time consuming in my opinion, and all you could really buy would be guns,ammo and maybe extra lives; that are more fun if you had those available since the very start. Perhaps rewards for completing a mission is a more down to earth alternative (like assassination for example) if you want money system (although I haven't seen the kismet to know for sure).

    And with december 21 nearing, there is no time to loose lol

    But it is up to you of course, if you wanna do it or not.
    Last edited by XxXbObXxX; 04-09-2012 at 09:20 AM.

  19. #59
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    Quote Originally Posted by darksin View Post
    well, i mean mutant locusts in GOW3....

    Dear bmbr1990 , in wave 2 when i kill all, the reinforcment keep coming endless, when will this wave ended? thx...
    Dear darksin, keep pressing "Q" key and look around if you r camera focus on something go there and stay in/kill the target that would end wave. if you start the wave,, UI shows you what to do.

    Quote Originally Posted by XxXbObXxX
    Hmmmm, I think money system seems too much time consuming in my opinion, and all you could really buy would be guns,ammo and maybe extra lives; that are more fun if you had those available since the very start. Perhaps rewards for completing a mission is a more down to earth alternative (like assassination for example) if you want money system (although I haven't seen the kismet to know for sure).

    And with december 21 nearing, there is no time to loose lol

    But it is up to you of course, if you wanna do it or not.
    I'm finishing money system for all i've done so far and have many ideas what to do with such ammount of money. Changing equipment, upgrading weapons (laser tracer for lancer is what i'm try to do in future ), buying extre lifes, buying extra companions (that locust what you see is only beginning for what would be ), and many more that i won't tell you right now .

  20. #60
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    Quote Originally Posted by bmbr1990 View Post
    I'm finishing money system for all i've done so far and have many ideas what to do with such ammount of money. Changing equipment, upgrading weapons (laser tracer for lancer is what i'm try to do in future ), buying extre lifes, buying extra companions (that locust what you see is only beginning for what would be ), and many more that i won't tell you right now .

    In that case it seems worth it then.

    You got something big going on here son.
    Last edited by XxXbObXxX; 04-09-2012 at 06:16 PM.

  21. #61
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    Quote Originally Posted by XxXbObXxX View Post
    In that case it seems worth it then.

    You got something big going on here son.
    Oh bob, where have you been hiding? I was beginning to think December 21 arrived early for you!

  22. #62
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    I was hiding with him.
    Founder/Director for PWE
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  23. #63
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    Quote Originally Posted by Lambent Veteran View Post
    I was hiding with him.
    No you weren't, bob is a lone warrior. That is unless you and Bob are actually John Travolta and Tom Cruise and are in Stan Marsh's closet, if this is the case I am R-Kelly.
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  24. #64
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    thanks....It's really a good idea, no object finish, they just keep coming...
    Last edited by darksin; 04-09-2012 at 11:10 PM.

  25. #65
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    Quote Originally Posted by CowboyLocust View Post
    No you weren't, bob is a lone warrior. That is unless you and Bob are actually John Travolta and Tom Cruise and are in Stan Marsh's closet, if this is the case I am R-Kelly.
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    Hahaha, nah, we were hidden on separated hideouts.

    But seriously, I had a stiff neck, accompanied with headaches and pain, so I needed some rest, and some muscle relaxer pills. But I am feeling better now, so soon I will be back in action harder and stronger than ever.

  26. #66
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    Quote Originally Posted by XxXbObXxX View Post
    Hahaha, nah, we were hidden on separated hideouts.

    But seriously, I had a stiff neck, accompanied with headaches and pain, so I needed some rest, and some muscle relaxer pills. But I am feeling better now, so soon I will be back in action harder and stronger than ever.
    Yaaaay, I await Super Uber Mecha genetically modified godlike bob

  27. #67
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    ok life system, foundaries for Money system(it has quite buggy UI but i'm working to fight such big separations between numbers) & Choosing Wingmans weapon set completed!!!
    now left "Fail Conditions" for objectives and fix Sire, Flamer and Flame Boomer

    PS. Short Gameplay in near Future
    Last edited by bmbr1990; 04-10-2012 at 03:58 PM.

  28. #68
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    Cool stuff!

  29. #69
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    Those worm ticker? is too dangerous, blow and we die, so is it possible to reduce their single damage , like glowing wretches, so we can survive for a while, but add more of them in a wave?...
    Last edited by darksin; 04-10-2012 at 10:30 PM.

  30. #70
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    Recruit (PC)

    Lowering damage isn't so time consuming like adding more tickers. I made 5 tickers spawned at same time and i think it's quite balanced. I think i would make a faster release of v0.2 or lower version like v0.15 so you could make an use of life & money system. Or I have better Idea. I need one or two ppl to make a closed beta tests of incoming version but i think i have only one place still free ;P. If someone want pls PM me!

    Request:
    1. Ability to use kismet (know what you are doing in kismet)!!!
    2. Reading embroiled kismet source ;P
    Last edited by bmbr1990; 04-11-2012 at 03:42 PM.

  31. #71
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    hah here you have some presentations :P
    Last edited by bmbr1990; 04-12-2012 at 08:03 AM.

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  33. #73
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    Awesome work dude! Poor bmbr has no forum signature anymore xd

  34. #74
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    curiosity! Read Object Comments carefully and you get it what i meant :P
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    *click to zoom
    Effect
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  35. #75
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    Good work....waiting....

  36. #76
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    We must celebrate this moment with my 1000th post!
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  37. #77
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    Quote Originally Posted by CowboyLocust View Post
    We must celebrate this moment with my 1000th post!
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    YEEEEEEEEEEEAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH

    But anyway what can be done when i get currently holding weapon as Variable in kismet? Can i Change it or swap or possess or something else?

  38. #78
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    what's the life system about? we can respawn now?...

  39. #79
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    I would answer you this way
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    We have 3 Lifes at start and you can increase it to max 5 lifes by buying life

    ************************************************** ***************

    Can someone tell me what would be the best Failure Condition for Point Defence?
    Last edited by bmbr1990; 04-15-2012 at 03:59 PM.

  40. #80
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    Some Info About H.I.V.E Mode v0.2:
    1. 6 Waves (no changes from v0.1)
    2. 5 Wave Types (Now We can Win Or Lose objective)
    3. Life System (player can respawn now)
    4. Money System (buying Weapons, lifes, Changing Wingmans Equipment, buying Ammo)
    5. Some new COG Chars would be Locked for Wingmans, cause of Crashing (number of characters will be added later)
    6. Everything what you encountered in v0.1
    7. Maybe(?) Music


 
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