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  1. #41

    Default

    Those babes look amazing!
    Does someone also know where to find
    the latest GI Joe vehicles - i threw them
    out because of the missing muzzleflashes
    and now must have them!

  2. #42
    MSgt. Shooter Person
    Join Date
    Jan 2012
    Posts
    33

    Default

    How about not hijacking my thread?

  3. #43
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    286

    Default

    Quote Originally Posted by leilei2 View Post
    Here is a beta test release of the pack.
    - No team skins
    - No voice packs
    - I'm looking for feedback on the meshes
    - Don't mirror thanks
    yesssssssssssssss

    Quote Originally Posted by Kaal979 View Post
    Those babes look amazing!
    Does someone also know where to find
    the latest GI Joe vehicles - i threw them
    out because of the missing muzzleflashes
    and now must have them!
    wrong thread

  4. #44
    MSgt. Shooter Person
    Join Date
    Jul 2009
    Location
    Chitown
    Posts
    77

    Default

    I played a good bit of DM and ONS with the pack and I saw no weirdness in any animation; all the meshes look and behave perfect. If you want to be picky, Felicia's hair clips, but not to the level that some of the standard robot faces do. In character select, the back of Red's cloak sticks up, but in game looks fine. With ENB enabled, Lilith's face texture goes purple, but only in character select.
    Overall, this is epic; loved the hitsounds.
    PEACE

  5. #45

    Default

    Which hijacking?
    Werent it you who posted this
    tropical scene with the morigans?
    Please - the vehicles are so funny!

    Last edited by Kaal979; 01-31-2013 at 05:42 AM.

  6. #46
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    286

    Default

    Quote Originally Posted by Kaal979 View Post
    Which hijacking?
    Werent it you who posted this
    tropical scene with the morigans?
    Please - the vehicles are so funny!

    http://cloud.steampowered.com/ugc/91...C9040C29FF8B9/
    dude

    Quote Originally Posted by leilei2 View Post
    Also I may request that you don't post screenshots in the quotes (as I know some people will reply by quoting a post), thanks. I'd like to keep the thread managed in bandwidth usage.
    Also, some feedback/comments

    - For some reason morrigan and lilith looks a bit thin? Not sure if it's just me
    - Felicia's arms kinda looks too big
    - leilei's skirt sometimes clip, but yeah that's not really much of an issue
    - Felicia's two strands of hair seems to be moving a lot...I'm assuming it's skinned with her tail?
    - the first leilei model...is it me or is her right boob clipping out of her outfit? lol

    still, love these models. specially leilei and bulleta
    Last edited by Budboy; 01-31-2013 at 11:29 PM.

  7. #47
    MSgt. Shooter Person
    Join Date
    Jan 2012
    Posts
    33

    Default

    Quote Originally Posted by Budboy View Post
    - For some reason morrigan and lilith looks a bit thin? Not sure if it's just me
    They have a bit of a spinal problem which causes that thin look, yeah that should be fixed

    Quote Originally Posted by Budboy View Post
    - Felicia's arms kinda looks too big
    I've used the reference sketches from the graphic file for that one. A thin Felicia is an artifact of the newer games (MVC3 etc)

    Quote Originally Posted by Budboy View Post
    - leilei's skirt sometimes clip, but yeah that's not really much of an issue
    It was a pain to get it to even that point O_O the easy way would just be delete the legs, but that would bring holes.

    Quote Originally Posted by Budboy View Post
    - Felicia's two strands of hair seems to be moving a lot...I'm assuming it's skinned with her tail?
    The hair's supposed to be on one of the dreadlocks bones (skaarj skeleton)

    Quote Originally Posted by Budboy View Post
    - the first leilei model...is it me or is her right boob clipping out of her outfit? lol
    The strange part is that it doesn't occur on the ragdoll. I gave her breasts new bones (for future expansion of animations once there IS a proper psa import/export pipeline)

  8. #48
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    286

    Default

    Bumping cause I really like these models


 
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