I've done some motion capture work for my game level for my University assignment, but when it comes to adding this to my player character is where it becomes difficult, it seems that motion capture animation and traditional animation are different somehow, I discovered this when following this tutorial:
http://forums.epicgames.com/threads/...stom-Animation
With traditional animation it works like a charm, but when I try to implement the motion capture animation it doesn't, it just ends up with my character floating in his default pose through the level.
any help would be appreciated by me and the rest of my class!



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