When I changed udk from 201109 version to 201112 version, and use the *.mobileprovision file which product by udk 201109 version, create a default midday lighting map, choose Production Quality lighting, build lighting and build all, save the map, then use unreal frontend to cook and to deploy to ipod touch 4 device, it always show "lighting needs to be rebuild" on ios device, but I see the shdows are right. if use the map EpicCitadel or JazzMiniGame no warning, there also no this problem on udk 201109 version. But testing on the udk 201201 version also show "lighting needs to be rebuild" on ios device.
It is a very strange issue, I do not know how to resolve this problem, I have searched the forum, but not found out a way for this problem, or found a way to ignore this warning on ios device.



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