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  1. #1

    Default How to packaging my own game which use only kismet and flash

    how can i packaging my own game which use only kismet and flash (i dont mess up about coding) that play its own menu (not play by default udk menu)

  2. #2

    Default

    Hi Nano

    I have just spent the last while trying to do this.

    There is avery good and easy to understand youtube tutorial series by Luke Anderton AKA XSTREAMTECH (link below*).
    Following this tutorial will get you your own menu map (which you must make in Flash) that will load another your own UDK map.,

    You then complie cook and package these maps using Unreal Frontend (in tools part of UDK installation).
    This still loads UDK game user interface where you can select your menu etc.
    Unfortunately I still dont know how to get it to load just the flash map and bypass the UDK game menu

    Best of luck
    http://www.youtube.com/user/XstreamTech

  3. #3

    Default

    well, all i know is what you told me but anybody knows how to bypass the udk game menu???

    or i must do some coding? and how

  4. #4
    Marrow Fiend
    Join Date
    Jul 2006
    Location
    UT40k
    Posts
    4,183

    Default

    as mentioned in other threads change the defaultengine.ini file to read your menu map
    UT40K:The Chosen - Warhammer 40,000 for UDK
    ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
    UDK Tutorials - Basics - Vehicles - Characters - Weapons


 

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