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  1. #1

    Question Problem with volume lights(gaps on translucent material)

    Hey I've got a scene setup with the following Material:



    Now as you can see in these renders, the one with an opaque material has the volume light showing up correctly, but the one on the right with the translucent material doesn't



    Is there anyway to fix this? I'm on dx11 mode but dx9 mode also has the same issue

    Thanks for your help.

  2. #2
    MSgt. Shooter Person
    Join Date
    Feb 2010
    Location
    Middle England
    Posts
    174

    Default

    Could be, try the tick box Misc "Enable Separate Translucency"

    Worked for me with an alpha tex going invisible against my skydome.
    Last edited by Snipe34; 02-02-2012 at 08:06 PM.


 

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