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  1. #1

    Default Moveable parts on Custom Animation for weapon

    I have rigged/skinned my weapon with dummy objects and created custom animation for a Pistol where the clip and barrel both move. I play the animations in UDK and none of the moveable parts are moving, but my other animations are work like weaponIdle. Does anyone knoe how to get moveable part animations into udk.

  2. #2
    Prisoner 849
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    Apr 2009
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    Gamertag: Keltar3007

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    uNCHECK THE BOX, "aNIMrOToNLY"
    My Models...Obviously not the best

  3. #3

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    Sweet it worked, my next challenge is trying to apply them with the unreal script. Thanks


 

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