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  1. #1

    Wink how to Create bsp surface at runtime??

    Hey Guys,
    I m new in Unreal scripting. Please help me regarding my problem.

    Actually i want to create a hollow room(that we were doing using bsp brush) using unreal script. AND also create a DOOR in it. Can somebody write this code for me..?? I think the door(which is subtractive bsp) is most difficult part for me.

  2. #2
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    You cannot create brushes at run time.
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  3. #3
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    You can probably create brushes at runtime (isn't it possible to spawn Volumes at runtime, or am I wrong here?), but that won't generate any binary space partitioning tree for you.
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    and forgive us our typos, as we also have forgiven our compilers.
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    Please don't send me questions about how to do something in the UDK via PM. That is better discussed in the forums and we only have limited PM storage.

  4. #4
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    The volumes you spawn at run time actually use meshes for their collision components
    - Please do not send me questions regarding programming or implementing things in UDK via Private Message. I do not have time to respond and they are much better answered in the forums. -


 

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