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  1. #1

    Default Melee Basic Questions/Tutorials

    I am looking forward to begin my first steps in Unity and therefor i want to set up my char first.

    I know it is hard to find in documentation and its not quite the best 4 a Beginner to set up customized things BUT....

    can someone with somewhat more Knowledge bring me on my way to:
    1)
    set up third person (that aims like a third Person, with all the other Tutorials out there it is only possible for me by now to have the 3d person look but aiming remains..
    fix that would be enough for a Beginning and learning)
    2)have a very Basic Melee Setup?
    Tutorials about that are rare and i dont get where to beginn to customize my default char.

    BIGGEST Problem of all:
    Nearly every Tutorial is about script, which is clear. I dont find where to beginn to enter script. So please guide me how to open script to change it..i dont find any button or else named Script....
    in 3ds i got a line for that ****...
    I wanna follow this guidance but where do i start to enter my first line? Wheres the Scriptingeditor?

    prefered this one:
    http://udkc.info/index.php?title=Tut...m_Weapon/Melee


    better is that...
    https://sites.google.com/a/mavrikgam...utorial-part-1

    New edit:
    1st link says something about changing the UT Weapon Class which i found and open it in an editor..
    the weapon class looks like this:

    Begin Object Class=UDKSkeletalMeshComponent Name=FirstPersonMesh
    DepthPriorityGroup=SDPG_Foreground
    bOnlyOwnerSee=true
    bOverrideAttachmentOwnerVisibility=true
    End Object

    Tutorial says:
    Begin Object Name=PickupMesh

    SkeletalMesh=SkeletalMesh'WP_MyWeaponPackage.MyWea pon_Skeletal_3rdPersonMesh'

    End Object

    Begin Object Name=FirstPersonMesh

    SkeletalMesh=SkeletalMesh'WP_MyWeaponPackage.MyWea pon_Skeletal_1stPersonMesh'

    AnimSets(0)=AnimSet'WP_MyWeaponpackage.MyAnimSet'

    Animations=MeshSequenceA

    End Object

    Can someone help me out and tell me if to change or wehter to replace something?
    thanks 4 helping a noob...we all get started somewhere...
    Last edited by zionfiction; 01-11-2012 at 06:44 AM. Reason: new Infos

  2. #2
    Redeemer
    Join Date
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    Default

    Quote Originally Posted by zionfiction View Post
    I am looking forward to begin my first steps in Unity and [...]
    Fail.


    biggest problem of them all: you tried scripting tutorials without knowing where to put them. you got ahead of yourself, you need to start with the basics
    http://www.hourences.com/an-entire-simple-udk-game/
    rule of thumb: you never need to replace the UDK scripts. you always create your own, that extend from existing scripts, and create new script functions or override existing ones with your own.

    1) third person. there's a full camera tutorial including third person on UDN.
    2) melee combat. it's not so rare, everyone has come asking for it every month and there's tutorials about this, with different approaches, etc. search away!

  3. #3

    Default thanks

    nice link.wonder why i couldnt google it.maybe i have to extend my google search behavior....

    thanks. i will work through this guidance...by the way the first one explaining very good some basics far behind the tons of crap tutorials on youtube etc...

    i start directly. Thanks a lot, maybe i was really way ahead of myself at first...
    Last edited by zionfiction; 01-11-2012 at 02:17 PM.

  4. #4

    Default

    wont work. info is from 2010 and doesnt work after nov2010 Kits.
    get stucked on menücreating. points out to have third person setup, which is completly missing in the tutorial...wasting time to get to know the differences between builds. i have chosen the fresh one which was released...
    So i cant get to the point behind....need to search ahead...

    New edit.....and very frustrated!
    Tutorial is ****ty, link is out of date, the mentioned UDN Tutorial on third person including camera i cant find...

    by the way "and create new script functions or override existing ones with your own." => that was my goal. tutorials on TP which will work with actual builds = none..
    UDN tutorial = none found by myself (not the mentioned, but i will search ahead...)
    Last edited by zionfiction; 01-11-2012 at 04:26 PM.

  5. #5

  6. #6
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,502

    Default

    Quote Originally Posted by zionfiction View Post
    New edit.....and very frustrated!
    Tutorial is ****ty, link is out of date, the mentioned UDN Tutorial on third person including camera i cant find...
    Yeah, it outdated, but far from "****ty" and useless. Other than UIScenes, it is pretty much still valid. Just skip that part.
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  7. #7
    Redeemer
    Join Date
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    Barcelona
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    Default

    Quote Originally Posted by Graylord View Post
    Yeah, it outdated, but far from "****ty" and useless. Other than UIScenes, it is pretty much still valid. Just skip that part.
    he's right, and you don't need UIScenes at all to get to work on your melee stuff anyway

  8. #8

    Default

    nice peepl!

    @chosker
    @graylord
    Skip that part isnt possible, because of the later tutorial which goes on to connect the melee stuff on the Interface including to have a UI scene MAP...
    second part of ****ty is:
    the parts inside the inis etc is different to what is mentioned there.
    There IS NO UTGameInfo, therse completely no UTxyz.uc file, all of them named UDKxyz.uc! So its hard to follow on with scriptingextensions when the basement isnt the exact same thing, hope you understand that seen from a noobs point of view.

    Next thing is that all of the tut is more compiling and setting up System than fix Meleethings.

    So valid in my opinion is something different from that. for someone who earned knowledge in UDK its surely easier to follow and keep things runnin.
    but for me it is useless at this point because there is NO thirdperson thing and no melee thing in it at all. If i dont get that part, please show me where to find.

    I keep on tracking the other two links from graylord now, cause the Interfacething isnt skipable, which is mentioned in the text...

    Looks like some extra hours reading and fokusing on this thing...

  9. #9
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,502

    Default

    Skip that part isnt possible, because of the later tutorial which goes on to connect the melee stuff on the Interface including to have a UI scene MAP...
    second part of ****ty is:
    No, it doesnt? Just skip the parts related to UI, UI has nothing whatsoever to do with creating weapon functionality.

    There IS NO UTGameInfo, therse completely no UTxyz.uc file, all of them named UDKxyz.uc! So its hard to follow on with scriptingextensions when the basement isnt the exact same thing, hope you understand that seen from a noobs point of view.
    You're in the wrong folder, the UT classes are most definitely included.
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  10. #10
    Marrow Fiend
    Join Date
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    UT40k
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    Default

    ok before you jump into the deepend with melee get your project/workflow sorted, watch upto date videos, there is a lot of old stuff out there that the authors don't support.

    if you want to learn the basics then watch my video's and if you still have problems then ask on my support thread
    UT40K:The Chosen - Warhammer 40,000 for UDK
    ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
    UDK Tutorials - Basics - Vehicles - Characters - Weapons

  11. #11

    Default

    yeah thanks, u can bet i will.


 

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