I've been trying to convert some of our levels to iOS and having some difficulty matching quality. I didn't expect to match the PC quality perfectly but hoping that it would be close. But it's not even close. Reflections are crappy, lightmass calculation for some reason isn't as good as PC version, and other limitations combined makes it look very flat. Can't even make a good looking glass material.
So I tried looking for other examples of iOS games and they all look inadequate of architecture use. Do others agree with me on this or can anyone share an example of great quality iOS version that could be used for architectural visualization?




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