Chroma is an easy to learn, fast paced, third person death match game. Players face each other on levels inspired by Avant-garde art and retro games. To go with the art inspiration, every shot and footstep in the game leaves behind a decal, allowing players to paint the level and add their own personal touch.
The main feature of Chroma is the ability for players to walk on any surface at any time. This creates a unique play experience where combat happens all around the player. The game is easy to learn with simple control scheme and only four weapons for players to use: the pistol, assault rifle, shotgun, and rocket launcher. The player can only have one weapon at a time and all the weapons have infinite ammo. To supplement the guns, players have a punch to inflict pain on the other combatants. The pick-ups in Chroma spawn upon a player’s death and grant a special ability based on the dead player’s rank in the match. The pick-ups are called Death Blossoms and grant bonuses such as invisibility, armor, rapid fire, or poison trails.
Chroma was developed in the Unreal Development Kit by Team Robot Legs. The team consisted of five level designers, three artists and two programmers.
Chroma is free and available for download now!
This game was a capstone project for the Masters program at The Guildhall at SMU. If the game is well received, we will continue to develop the game further and offer fixes and new features.
Grab some friends and enjoy our game, and please leave any feedback on our forum page.
EDIT: Instructions on setting up your own server soon to come on the official website