Hi, guys.
Please I need know how to enable collision for a skeletal mesh placed in the map as a tree for example.
Thanks.
Hi, guys.
Please I need know how to enable collision for a skeletal mesh placed in the map as a tree for example.
Thanks.
Hey buddy,
this is what I do to get the collision working with skeletal meshes:
1. Richt-click on the skeletal in the content browser, choose Create new PhysicsAsset.
2. Place the mesh in the map, open its properties.
3. In the "Skeletal Mesh Component" tab, find the Physics Asset property and load your created Physics Asset.
4. In the "Collision" tab, choose COLLIDE_BlockAll from the collision type dropdown menu.
You might have to save your Physics Asset.
Don't know if this is actually the easiest way to do it, but it worksTry it out!
Ok, Artax.
I will try when I get home.
Thank you.
Thank you, Artax.
Works perfectly.
Cool![]()
@XilenceX
It isAre there any other good methods to do it?
Good and fast way , but way too simple, can you do a more complex collision way?
Sorry for the bump. I am doing the exact same thing for my skeletal meshes for the past 3 months , but it doesnt work for me. Any guesses? Thanks.
Did you adjust the physics asset to better fit your models?
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