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  1. #1

    Default Prepare for Battle

    Hello everyone, please have a look at my one-man project I did for a school assignment



    Feel free to comment, criticize or ask about anything
    I will put up a download link once i fix a nasty crash that I just discovered.
    Last edited by Pampers; 12-07-2011 at 10:24 PM.

  2. #2

  3. #3
    MSgt. Shooter Person
    Join Date
    Dec 2010
    Posts
    116

    Default

    Very nice, seems fluid and has personality. Makes me think of mouseguard.

    the sprinting action seem specially nice.

    One piece of constructive criticism: During the search for the second bit of food. The water is visually very similar to the shadowed sand. It should be something relatively easy to fix.

    Looking forward to seeing some frog-mounted action
    Last edited by SkullKing; 12-07-2011 at 07:23 AM.

  4. #4

    Default

    hey thanks, could anyone here be so kind to see if the MAC version works okay? I have no means to try this myself sadly.

    http://dl.dropbox.com/u/965783/ASv.1...elease.app.zip <--down atm
    Last edited by Pampers; 02-07-2012 at 04:34 AM.

  5. #5
    MSgt. Shooter Person
    Join Date
    Mar 2011
    Location
    Uruguay (South America)
    Posts
    271

    Default

    looking really nice.

  6. #6
    MSgt. Shooter Person
    Join Date
    Oct 2011
    Posts
    32

    Default

    Could you adapt it too iOS too.I would be glad it to test it on iPad 2 and iPhone 4S

  7. #7
    MSgt. Shooter Person
    Join Date
    Jul 2011
    Location
    Netherlands
    Posts
    35

    Default

    Nice indeed, I think only think you should put more action to it. An epic battle bitween two kinds
    of mice

  8. #8

    Default

    Haha, I'm trying to keep it kid friendly kapstok.

    JeNel: that sounds like a lot of work for a system I can't test it on myself wish UDK had android support though, would love to tinker around with this on my galaxy s2

  9. #9
    Banned
    Join Date
    Nov 2011
    Posts
    204

    Default

    That was really impressive! How long did that take you?

  10. #10

    Default

    3-4 months, basically last semester Hoping I can continue to work on it next semester in another class as well.

    I could really use someone with good knowledge of unrealscript to be available on Skype or something similar that I could pop a question or two to every now and then My only programming experience is in AS3, and I hate having to spend so much time browsing the internet for programming solutions and troubleshooting, and spend less time on gameplay and visuals.

    If anyone is interested, send me a PM


 
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