I have written a full tutorial on how to convert and import custom static meshes from a 3D model site into Unreal Development Kit!
Tools recommended:
- Autodesk 3ds Max (student version is free)
- Photoshop or other image editing resource
Click here for the tutorial!
(too image-heavy for the forums)
Please post constructive feedback, as this is one of my first written tutorials.
![]()




Reply With Quote



Bookmarks