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  1. #1

    Question Scale map function

    In UE2 editors there was a 'scale map' function under tools that allowed you to scale the entire map (brushes, lights, meshes ect) and their placements perfectly. I can't seem to find it in UE3, is it still there?

    EDIT: I know you can select the whole area / map and scale with the widget, but I'm looking to do it via a numeric value like you could before.
    Last edited by Toploader; 11-30-2011 at 03:22 PM.

  2. #2
    Marrow Fiend
    Join Date
    Mar 2010
    Location
    Germany
    Posts
    4,659

    Default

    You will have to upscale it manually. I didn't find that function either (such a shame as it saved a lot of work in the UEd3).
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, RC1, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  3. #3

    Default

    I hate it when they remove simple yet helpful features. I guess I can scale one mesh and eyeball the rest to it, but silly we have to. Ah well!


 

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