Scale map function
In UE2 editors there was a 'scale map' function under tools that allowed you to scale the entire map (brushes, lights, meshes ect) and their placements perfectly. I can't seem to find it in UE3, is it still there?
EDIT: I know you can select the whole area / map and scale with the widget, but I'm looking to do it via a numeric value like you could before.
Last edited by Toploader; 11-30-2011 at 04:22 PM.
You will have to upscale it manually. I didn't find that function either (such a shame as it saved a lot of work in the UEd3).
I hate it when they remove simple yet helpful features. I guess I can scale one mesh and eyeball the rest to it, but silly we have to. Ah well!