I have a set of matinees that are turning a statue 90 degrees each time you "use" the statue. It works perfectly fine the first time, but after the statue does a full 360 degree rotation it just stops working. I'm not sure if it's a matinee problem or a problem with my switch settings. For my matinee, I just set up a simple movement track, rotating the statue 90 degrees (each following matinee starts where the previous one ended).
For my switch, I have the trigger connected to the input, then each of the 4 output links connect to each of the matinees. I have these settings on the switch:
Link count: 4
Increment Amount: 1
Looping: Checked
Indices: 4
The only thing I'm not sure about (and what I think the problem is), is indices. I'm not sure exactly what their use is, but setting it to 0, 1, or 16 doesn't play the matinees (I tried 16 thinking that being set to 4 only allowed for the switch to be used 4 times, so 16 lets it cycle through all the links 4 times. Obviously I'd put a much higher number, around 1 mil if that was the case, but this was just a test).
Any ideas on what the problem is or how I could get it fixed?



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