So I have a very interesting situation...
My BSP is getting cut off in a certain area of my level so that you can see straight through it. It gets sliced in a straight line straight across as if there's a subtractive brush sitting there or something.
I have tried creating new BSP and placing it there but as soon as I build the level, it gets cut off like in the picture.
Static meshes go in the area fine and don't get cut off.
And I haven't used a single subtractive brush in this level yet.
Anyone seen anything like this before? Any ideas on a fix?