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  1. #1

    Angry Help!! BSP getting randomly clipped for no apparent reason...

    So I have a very interesting situation...



    My BSP is getting cut off in a certain area of my level so that you can see straight through it. It gets sliced in a straight line straight across as if there's a subtractive brush sitting there or something.

    I have tried creating new BSP and placing it there but as soon as I build the level, it gets cut off like in the picture.
    Static meshes go in the area fine and don't get cut off.
    And I haven't used a single subtractive brush in this level yet.

    Anyone seen anything like this before? Any ideas on a fix?

    Help please

  2. #2

    Default

    Update!! Just did the painfully obvious thing and grabbed everything in my scene and moved it over and everything is working like it should. So I guess I solved my own problem enough to make it work.

    That being said, there still seems to be a black hole in that area of my level where BSP gets chopped off. Any BSP in there is trapped by so much mass that not even the light from them can escape! hehe


 

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