I'm using DominantDirectionaLightMovable, because I need fully dynamic lighting and do not bother with lighting building.
1) Add speedtree > play in editor > Works fine
2) Now move SpeedTree > Play In Editor > Lighting Need to Be rebuild.
I'm using DominantDirectionaLightMovable, because I need fully dynamic lighting and do not bother with lighting building.
1) Add speedtree > play in editor > Works fine
2) Now move SpeedTree > Play In Editor > Lighting Need to Be rebuild.
Do you have any static lights in your level, like point lights or spotlights?
/ninjapirates/
---Roccy Laboratories//#1 Crossmedia 2010[Multimedia]
I hate reference images...I never find good ones
No. Only single dominant light.
Dominant lights still use lightmaps for static objects.
Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.
I am not support, I am here to learn myself.
Unchecking "Use Precomputed Shadows" under SpeedTree Properties > Lighting worked for me.
Last edited by Count_de_Money; 11-06-2011 at 09:07 AM.
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