Hi,
I'm working with APEX Clothing. I've created APEX Clothing asset in 3Ds Max, successfully imported it into UDK (as well as skeletal mesh and materials). So for now I have got working Skeletal Mesh in AnimSet Editor. APEX Clothing works fine right there.
After that, I've placed my Skeletal Mesh to the map and launch udk game, but APEX Cloth doesn't work there.
Maybe there is any parameters that should be set in the skeletal mesh for APEX Clothing or there is some kind of actor for it?
Some more information: I'm using my own game info, player controller and other base script classes (if it importent at all).
One interesting thing: when I'm touching cloth by pawn, it moving some way - it's like flowing around the pawns mesh, but still no gravity affecting APEX Cloth and it returns to the reference pose. I also set AnimSet to that skeletal mesh and played animation from matenee, but cloth still doesn't work.
Please, help me if you can



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