(Source)Originally Posted by QuinnDelhoyo
I made this thread in response to the above statement by Quinn. I have since turned it into a thread dedicated not only to weapon swaps, but also to weapon tweaks and XP modifiers for each game mode as well.
List of XP Ratios for each Game Mode:
(How this works)
Take your XP on the scoreboard and multiply it by the number next to the gamemode you're playing. That's how much XP from just what's shown on the scoreboard you'll be awarded in the after-match summary screen
This also applies to your Execution Bonus for a map.
Current (Confirmed) XP ratios (as of February 10, 2012)
- TDM (Quick): 1.25
- TDM (Ranked): 1.5
- Warzone (Quick): 1.91
- Warzone (Ranked): 2.29
- Execution (Quick): 1.91
- Execution (Ranked): 2.29
- CTL (Quick): 1.00
- CTL (Ranked): Unknown
- KoTH (Quick): ~.562
- KoTH (Ranked): ~.675
- Wingman (Quick): 1.72
- Wingman (Ranked): 2.07
- Guardian (Quick): 2.00
- Guardian (Ranked): 2.4
XP ratios (October 2011 - February 2012)
- TDM (Quick): 0.825
- TDM (Ranked): 1.675
- Warzone (Quick): 1.273
- Warzone (Ranked): 1.53
- Execution (Quick): 1.275
- Execution (Ranked): 1.53
- CTL (Quick): ~0.662
- CTL (Ranked): 0.795
- KoTH (Quick): 0.375
- KoTH (Ranked): 0.45
- Wingman (Quick): 1.15
- Wingman (Ranked): 1.38
(Source)
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General Updates:
UPDATE #16: 2x XP for the 4th of July Event. I have updated the Multipliers accordingly.UPDATE #15: It was only temporary.UPDATE #14: Incendiary Grenades have replaced Ink Grenades on Drydock. This may only be temporary. (Source)
Update #13: I have added all Overhead Maps to the Maps section (Hyperlinked with the Map Name). All Maps are viewed with Disabled Weapons.UPDATE #12: This weekend (3/30-4/1) will feature Double XP across all game modes. I have adjusted the XP Multipliers accordingly.
UPDATE #11: I'm adding XP modifiers as they're found and confirmed. I'll move this down and add a new update if there are any Weapon changes.
UPDATE #10: The Hammerburst and Retro Lancer have been returned to normal. It has been stated by Quinn that "that removal of Stopping Power on those two rifles was an experiment to gauge the validity of Stopping Power as a mechanic" (Source)
UPDATE #9: The Hammerburst and Retro Lancer have been tweaked, along with the Scorcher. HB/Retro no longer have stopping power, and the Scorcher was buffed about 2 weeks ago (I forgot to update this thread with that info).
UPDATE #8: This weekend will be 2x XP, with a 2x win bonus. I have updated the XP ratios accordingly.
UPDATE #7: Trenches has been changed, and the Incens have been nerfed again. EDIT: Incens have NOT been nerfed. My misunderstanding.
UPDATE #6: Incendiaries have been nerfed slightly. They now have a 96 unit (2x the original) insta-kill radius. (Source)
UPDATE #5: Updated list to include change made to Sandbar some time ago that I missed (Gorgon > Boltok)
UPDATE #4: Incendiary grenades buffed today. 2.5x more instant kill radius and 1.25x steady damage from fire on the ground. (Source)
UPDATE #3: Changes have now been made to Thrashball and Gridlock (Source) (Source)
UPDATE #2.5: From Nov. 1 - Nov 14, there will be 2x XP across all game modes. I will add the new numbers to the XP ratios section below.
UPDATE #2: The Oneshot has been placed back on Mercy due to popular demand. (And to allow us to test the changes which were made to it.)
UPDATE #1: Changes have now been made to Mercy and Drydock (Source)
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List of changes to the Weapon Swaps:
Here's the list of all maps and their associated weapon swaps. You do not have to be on dedicated servers to have the new settings, but the host of the lobby must have returned to the Start Menu after the changes were made to re-download the new settings.
Overpass:
Mortar > Boomshot
Hammer of Dawn > Torque Bow
Sandbar:
Digger > Scorcher
Boomshot > Scorcher
Oneshot > Boomshot
Gorgon > Boltok
Drydock:
Scorcher > Ink Grenade
Incendiary Grenades > Frag Grenades
Mercy:
Boomshot > Incendiary Grenades
Digger > Frag Grenades
Frag Grenades > Torque Bow
Incendiary Grenades > Digger
Thrashball:
Incendiary Grenades > Frag Grenades
Gridlock:
Smoke Grenade > Ink Grenade
Trenches:
Digger > Frag Grenades
Scorcher > Digger
Checkout:
No changes
Hotel:
No changes
Old Town:
No changes
Blood Drive
No changes
Azura
No changes
Rustlung
No changes
Clocktower
No changes
Bulletmarsh
No changes
The Slab
No Changes
Academy
No Changes
Anvil
No Changes
Depths
No Changes
Escalation
No Changes
Raven Down
No Changes
Jacinto
No Changes
Artillery
No Changes
Cove
No Changes
Aftermath
No Changes






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