There is too many camping and advantage spots in the maps:
Sandbar:Hold the middle map and its an automatic win with areas that can see the spawns.
Gridlock:Players grab the sniper and camp on there side and the sniper can see the enemy spawn and snipe them down.(Oh yeah and the spawns are acting weird)
Overpass:Teams can take a hold of the middle up top, Yeah I know we have HoD and Mortar but why resort to it? it's like a dog barking at a cat safely in a tree.
Drylock:Teams Control the middle and have views on both spawn points and have access to all long-medium range power weapons.
IF possible please make more flanking routes.
Sincerely,
Your NUMBER ONE FAN![]()








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