TeamBPS is looking for anyone who can Model and animate a character for our upcoming IOS Game Avoidance: A Knightly Duty, this opens up two possible positions at TeamBPS one for a Character Modeller and the other Character Animator.
As a Character modeller you would be required to:
• Work with the Designers & Concept Artists
• Keep the Poly count below 14,000
• Create Textures/Normal Maps/Spec maps for the Characters
As a Animator you would be required to:
• Work with the Character Modeller to ensure the mesh is able to be rigged and fully animated
• Animate the Characters given to you
• Work with the Designers & Concept Artists
You would also receive Royalty for helping us reach our goal, so everybody wins.
To Apply for these Positions please Reply to this topic and Post your Portfolio or ask Questions should you feel the need to ask anything.
More information about Avoidance: A Knightly Duty can be found here:
- Main Site: http://teambps.net.au
- Blog Site: http://4amcode.com
- Twitter: http://twitter.com/TeamBPS
- Facebook: https://www.facebook.com/pages/TeamBPS/164874310233214
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