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  1. #1
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    Default Playing on Insane Mode Solo

    Let's talk about Gears 3 Insane Solo Mission!
    Just thought I make a thread for the ones who are playing it on Insane solo.
    Where are you at, what parts are kickin' your butt and what weapons are you using in the tough scenes.

    I just started myself , just got through kickin' the big teeth chopp'n Boss fish's arse!

    Here is the tip for the Boss Fish

    Get in front of it, shoot the eye out quickly, then move to the back to what I call the safe zone:
    Safe Zone:
    the the far back (Right) between the big shipping crate that's right behind you and the side of the ship,
    the crate and the side of the ship gives you good protection when fighting the crawlers and the lambent.

    Weak point of the fish seems to be the upper gum and teeth.
    Shoot near and close to that region.
    as soon as the fish growls and starts to move away get back to your safe zone,
    kill the crawlers and lambent it's always good to give a few stomps every now and then. (Press B)

    as soon as everything is almost clear, move out of the safe zone and get ready for the fish in the middle,
    keep shooting it at it's weak spot it will then start to move and leave, at this time go back to the safe zone and kill the crawlers and lambent like last time.

    When you kill almost of the crawlers and lambent clear make your way to the end of the ship.
    and fire away at the fish when it appears.
    This is the part when I normally shoot my missiles at ithe Boss fish.
    To shoot the missiles press A once to get out of missile stance press A button again


    If you got any tips, please feel free to leave your instructions on how you did something, don't just say oh I beat it!
    Talk about how you beat it, This first boss fish took me a couple hours to figure out. So just don't say
    I just ran around and shot at it. That doesn't work on insane.
    There is patterns you must do in order to complete a hard campaign task on insane.
    now there may be many patterns you can beat something with but their is always a pattern!

    Well I got to get back to Insane! Be back in a bit and can't wait for the Lambent Beserker!
    Last edited by ThunderCrush; 09-21-2011 at 08:48 PM.

  2. #2
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    I completed the game on Insane solo.

    For the Leviathan part that you are talking about, when it goes away and the enemies and polyps come I back up down the stairs where you came from and shoot them as they appear at the top, it's almost impossible for them to get you there, and then just shoot the Leviathan when it comes back up.

    Also, near the end of Act I, when you get to the stadium (right before you go in) there is a few Stalks that come up through the bridge. CLOSE THESE STALKS BY SHOOTING THE PODS AS SOON AS POSSIBLE, as two Gunkers will come out and they are a pain in the ass if you have to deal with them because they are so close to you. I was actually able to close all the pods and only have one enemy appear at this part, after about 50 tries and deaths.

    There was a few more challenges: the end of Act II, when you have to hijack the barge. Killing the enemies that drop down wasn't the issue, but it was keeping yourself from being killed from the turret bombs while the barge flies around you. I found that what you had to do was KEEP MOVING in a counter-clockwise rotation (the rotation the barge is following around your position) and keep out of sight of the turret gunners, until it lands, at which point it's just a matter of clearing out the final few guys.

    There is quite a few challenging parts throughout the rest of the campaign where you'll just have to keep trying until you get it.

    Of course, Act V Chapter 6 when you have to defend Adam Fenix and his machine from Myrrah (and her guards which start spawning at a ridiculous rate) was no walk in the park, I'll tell you that. As a matter of fact, most of Act V was a pain in the ass, and it was just a matter of always finding cover and quickly exiting and knocking off a couple enemies at a time, and then going back straight into cover.

    Always remember to burst-fire whichever weapon you are using (AR's and Gorgon Pistol). The (regular) Lancer is 100x more effective when burst-fired and will knock off most enemies quite quickly and easily if this is done, plus you'll save a lot of precious ammo! Obviously the Retro Lancer is more effective when burst-fired also, but I found the regular Lancer a better choice in the campaign due to it's range and ammo capacity.

    Might I also add always exploring the off-the-beaten-path areas for Boomshot ammo - you will almost always find it in most areas of the campaign, and it is the most effective weapon against the Armored Kantus dudes and Gunkers. Always, always, always try and keep a full boomshot with you
    Last edited by AHal; 09-21-2011 at 09:04 PM.

  3. #3
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    AHal,
    Excellent for completing insane Solo!
    You did it FAST!!

    Great advice on taking out the pods! That is like when you grenade the holes in Gears 1 and 2
    That is where I am right now, with Cole
    I get too careless, it is always best to take your time on insane.

  4. #4
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    This is by far the hardest insane level out of all three Gears!!

    Yep! I'm getting stuck at the gunkers on the bridge! Right before you go on to the bridge there is a boom shot in the corner! and I didn't pick it up!! Damn it!! Now I'm re playing the chapter just to get the boom shot!!

    Lesson learned
    WHEN EVER YOU SEE A BOOM SHOT PICK IT UP!!
    it's there for a reason!! and weapon selection does matter in this insane campaign!

    Next there is no way to get to certain check points, you have to start from the beginning of the chapter which is a real pain in the arse!!
    Last edited by ThunderCrush; 09-22-2011 at 07:05 AM.

  5. #5
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    Quote Originally Posted by ThunderCrush View Post
    This is by far the hardest insane level out of all three Gears!!

    Yep! I'm getting stuck at the gunkers on the bridge! Right before you go on to the bridge there is a boom shot in the corner! and I didn't pick it up!! Damn it!! Now I'm re playing the chapter just to get the boom shot!!

    Lesson learned
    WHEN EVER YOU SEE A BOOM SHOT PICK IT UP!!
    it's there for a reason!! and weapon selection does matter in this insane campaign!

    Next there is no way to get to certain check points, you have to start from the beginning of the chapter which is a real pain in the arse!!
    Like I said, always scour the entire area after clearing out enemies for Boomshot ammo, and always keep one with you - against Gunkers and Armored Kantus' they are almost required on Insane Solo. And you'll almost always find one, which means you'll likely need it fairly soon. Also, at that bridge part, obviously make sure you have as much Boomshot ammo as possible and pick up the grenades beside the stadium entrace and throw those as soon as the first Gunker is spawning, and then lay into it with your Boomshot.

    Once you kill that first one, another one spawns but you can prevent it from spawning if you're quick enough with the pods.

    Cheers

    PS - I know your frustration! But also get ready for more because those hard parts keep coming. Also here's a tip, once you enter the stadium and have the choice to go above or below, always go UPSTAIRS. A Gunker will spawn down below and it's much easier to kill from the higher ground, even just putting Lancer bursts into it from a great distance.

  6. #6
    Skaarj
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    I'm currently on the part when you zipline onto the bridge, as soon as i land i get killed by the gunker, it's really annoying. I don't have any boomshot on me but i'll keep it in mind for future.

  7. #7
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    Has anyone done it on co-op? Just curious if its easier on Co-op or solo, and also while I'm at it, arcade or cinematic? Any advice before i tackle it properly would be appreciated

  8. #8
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    Quote Originally Posted by the1337gamer View Post
    I'm currently on the part when you zipline onto the bridge, as soon as i land i get killed by the gunker, it's really annoying. I don't have any boomshot on me but i'll keep it in mind for future.
    I know, this part is ridiculous. It's a matter of continually diving around and firing at it - I honestly don't know how it can be done without a Boomshot on solo.

    Quote Originally Posted by Aurora View Post
    Has anyone done it on co-op? Just curious if its easier on Co-op or solo, and also while I'm at it, arcade or cinematic? Any advice before i tackle it properly would be appreciated
    It is much easier on co-op for the most part, minus a few parts. The Lambent Beserker is believe it or not easier on solo. I did cinematic; wanted to do Arcade after all was done.

  9. #9
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    Quote Originally Posted by AHal View Post

    It is much easier on co-op for the most part, minus a few parts. The Lambent Beserker is believe it or not easier on solo. I did cinematic; wanted to do Arcade after all was done.
    That's good to know. Cheers!

  10. #10
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    Ok, what a pain in the arse!! But got it done! Jeese Louise!! WTF!!

    I had to start back at the start of the chapter.
    Here is what you need for the bridge,
    Hammerburst, for the seeds, Grenades and Boomshot.
    Ideal grenades is 4, I had two. and Boomshot 4, I had 6
    In the first part of the chapter there is a boom shot, I actually used one boom so it left me with 1,

    That first part of the chapter was a pain in the butt to get through! I had an easier time the first time through! Took me a bit to get by it again.

    The next part when Cole ask for someone to open the door you want to run to the middle cement barricade and shoot the seeds on the first tree or whatever you call that root. Then once that is done run as fast as you can to the right side there is a passage way and you will find a metal cargo tunnel. From their take out the seed on the second tree/root. There is a boom shot there pick it up and save it if you can.

    Once inside the wharehouse go to the very end and pick up some more boomshot. I ended up with 6 boomshots!

    Gunkers on the Bridge Tip
    Once over the bridge, as soon as the seed appears hit it with the hammerburst.
    Next throw two grenades at the gunkers
    then standback in an angle hiding yourself behind the left side of the van.
    Let your team kill that gunker or step out and hit him with a couple boomshots.
    Make sure your hammy is loaded when he about to explode and be on the left side of the van to take out the first seed on the left root, then go to the right side of the van to take out the seed on the right side.

    Go to the left side behind the van and look through the drivers side window and the van's front window and you will be able to boom shot that gunker through the windows, It took me two boomshots and the help of the computer team mates and the gunker was toast, checkpoint is over!!

    It was tough! and it takes the right weapons!

  11. #11
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    Quote Originally Posted by Aurora View Post
    Has anyone done it on co-op? Just curious if its easier on Co-op or solo, and also while I'm at it, arcade or cinematic? Any advice before i tackle it properly would be appreciated
    The easiest way, would be co-op have your M8 to be on casual, you on insane then you hide and let your buddy to all or most of the killing!!

  12. #12
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    Quote Originally Posted by ThunderCrush View Post
    The easiest way, would be co-op have your M8 to be on casual, you on insane then you hide and let your buddy to all or most of the killing!!
    Yes, but that is also the shameful way of doing it. I've always been disappointed that you've been able to do this since Gears 2.... it should force all players to play on the same difficulty in my opinion. Because otherwise, you aren't actually beating it on insane. You're beating it on Casual.

  13. #13
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    Quote Originally Posted by AHal View Post
    Yes, but that is also the shameful way of doing it. I've always been disappointed that you've been able to do this since Gears 2.... it should force all players to play on the same difficulty in my opinion. Because otherwise, you aren't actually beating it on insane. You're beating it on Casual.
    co-op insane is for sissies if they play it for just the achievement, there should be a insane solo achievement.

    That's why I wrote the thread, If anyone is taking on insane solo then post here,
    Heck we are giving away our tips so all it takes is some time.

    So far you AHal are the first to be a Insanian Gear Head!! That I know of.


    Ps
    Just battled the Brumak Boss he was easy on insane. Just had to hide behind the cargo storage and keep hitting him with the hammy!

  14. #14
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    I hate freakin' Gunkers....that is all
    People know the Retro is supposed to contend with the Gnasher, right? Right?

    Epic has changed the definition of 'Exclusive'

  15. #15
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    Gunkers are a pain regardless. If they don't kill you by attacking its their random exploding ability because of that damn lambent that messed me up. Sam and Baird would shoot it as I ran past it and boom dead restart.
    Feel that...?.. That's from Dom.. and everyone else you killed, you b***h..

  16. #16
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    Give every boomshot you find to your npc characters. They then use them with what seems like unlimited ammo. I haven't tried insane yet. But when I unlocked griffins stash I gave all three others the boomshots which they used for a long time after.
    Check out my Gears of War Customs http://s625.photobucket.com/albums/tt339/linwoodm/

  17. #17
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    Found a quick way to take out the gunkers on the bridge after about 20 attempts. All you need is 2 grenades. A grenade tag instantly kills the Gunkers on insane!

    Run towards the stalk and tag the first Gunker as it starts to get up, run far enough away that the blast doesn't get you and run back to tag the second. When the second one blows he'll take all the other enemies with him.

  18. #18
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    Is the bridge part when the stalks break through it and 2 gunkers come out, just before the stadium? I did this part quite easily, if you just stay right behind the van on the left then it can't hit you with it's ranged attack and your AI teammates should be able to clear them up no problem.

    I still haven't got past the zipline part, there's isn't really enough time to dodge the gunker attack when you land, and if you do dodge it you have to keep moving to dodge the next one.

  19. #19
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    Quote Originally Posted by the1337gamer View Post
    Is the bridge part when the stalks break through it and 2 gunkers come out, just before the stadium? I did this part quite easily, if you just stay right behind the van on the left then it can't hit you with it's ranged attack and your AI teammates should be able to clear them up no problem.

    I still haven't got past the zipline part, there's isn't really enough time to dodge the gunker attack when you land, and if you do dodge it you have to keep moving to dodge the next one.
    for the part with the two gunkers on the bridge I stood next to the stalks, tagged the first gunker got outta the way, stood by the second stalk and tagged gunker 2, worked first time

  20. #20
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    Quote Originally Posted by the1337gamer View Post
    Is the bridge part when the stalks break through it and 2 gunkers come out, just before the stadium? I did this part quite easily, if you just stay right behind the van on the left then it can't hit you with it's ranged attack and your AI teammates should be able to clear them up no problem.

    I still haven't got past the zipline part, there's isn't really enough time to dodge the gunker attack when you land, and if you do dodge it you have to keep moving to dodge the next one.
    As soon as you drop from the line run back towards the small tall wall, it's behind you and stand behind that and shoot. If you have a boomshot you can take care of that gunker with out a problem.
    After that flank right, then shoot the exploding tanks on the right hand side and work your way around. Found that to be the easiest way to clear the check point.

  21. #21
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    Quote Originally Posted by mlinwood View Post
    Give every boomshot you find to your npc characters. They then use them with what seems like unlimited ammo. I haven't tried insane yet. But when I unlocked griffins stash I gave all three others the boomshots which they used for a long time after.
    Damn, I forgot all about trading weapons, I will have to try it.

  22. #22
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    Quote Originally Posted by gr13ve View Post
    Found a quick way to take out the gunkers on the bridge after about 20 attempts. All you need is 2 grenades. A grenade tag instantly kills the Gunkers on insane!

    Run towards the stalk and tag the first Gunker as it starts to get up, run far enough away that the blast doesn't get you and run back to tag the second. When the second one blows he'll take all the other enemies with him.
    That my friend seems to be the easiest way! excellent! Never thought about tagging a gunker as it sprouts!


    I know in Act 2 you can't chainsaw a Digger, I tried that and it wouldn't let me, LOL

  23. #23
    Skaarj
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    Quote Originally Posted by ThunderCrush View Post
    As soon as you drop from the line run back towards the small tall wall, it's behind you and stand behind that and shoot. If you have a boomshot you can take care of that gunker with out a problem.
    After that flank right, then shoot the exploding tanks on the right hand side and work your way around. Found that to be the easiest way to clear the check point.
    thanks for the tip, i just tried it again, took cover behind that wall, used a couple of frags and hammerburst and made it past first try.

  24. #24
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    The final boss was a pain on hardcore I had to be revived like 100 times. I can't imagine beating him without going down once... it must be a nightmare.

  25. #25

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    Man I hate the randomness of the final boss encounter on Insane. Some random guard rolls up on ya by itself. A screamer snipes you from 5 miles away. Cover not covering you from the heat ray. Derpaderp.

    Too many guards!

  26. #26
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    Hey guys last boss 4 player co op insane is not fun.

  27. #27
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    Quote Originally Posted by bosna View Post
    Hey guys last boss 4 player co op insane is not fun.
    yes from what i am reading sounds like the Queen is ungodly tough on insane

  28. #28
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    I'm slowly making my way through, Just finished helping Dizzy. Took on the Reavers best way is to carry the tourque bow, hammer of dawn, and the one shot,
    I climbed up the stairs, immediately went to the window with the one shot killed the first Reaver turned killed the second reaver,
    Ran back behind the middle window dropped the oneshot, Then took out the reaver on top of the building with hammer of dawn and some others shooting at me with the bow.
    2 more reavers came, ran back behind the middle window wall, grabbed the oneshot and shot through the window wall killing each of the reavers one at a time.

  29. #29
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    Also quite a ways back I gave Baird a boom shot and Cole a Torque Bow, Not sure if this has help much, but they are still carrying the weapons. I haven't seen them get kills with the weapons and I am wondering if certain characters are better with some weapons than others?

  30. #30

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    I'm still getting RNG'ed to death but I've noticed it helps a lot to "spot" the queen for your squad to attack if you're solo. Things seem to attack whoever is attacking the queen more than not so your squad can soak some damage and draw attention away from you, plus help you get the queen on the ground to HoD sooner.

  31. #31
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    Quote Originally Posted by slapmyhed View Post
    I'm still getting RNG'ed to death but I've noticed it helps a lot to "spot" the queen for your squad to attack if you're solo. Things seem to attack whoever is attacking the queen more than not so your squad can soak some damage and draw attention away from you, plus help you get the queen on the ground to HoD sooner.
    Good tip! Thanks I will try that.

    I'm just slowly making my way through.
    Just completed the Lambent Bezerker on insane.

    My Lambent Bezerker Tip
    I will say i was a little nervous because it was a pain in the arse on hardcore.
    But I just circled the center Took My Time and shot with the lancer.
    I would also revive Baird or Cole one at a time and the other would revive the other.
    I did this because I didn't want to stop and not know where the bezerker was at all times.

    The key is patients and circling the center and getting your shots in when it's safe.
    I believe it takes three stops or stuns whatever you call it. So on the third she will explode.

  32. #32
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    meeting my match on Doms last stand!
    Who has beating this on insane solo?
    and if so how?
    I'm trying about everything, but there is too much!
    I get where the lambents come out of the pods Locust, Lambents and human lambents in a tight space!

  33. #33
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    Well when I thought I couldn't get by, I did.
    Took out the boomers, grab the grenades put one by the back section where the human lambents jump over,
    Then on the right side took out the grubs climbing on the wall.
    the grubs that come in front are deadly they have shotguns or sawoff's so I just down those let the bots take care of the rest,
    for the lambent humans killed those by worked my way back to where they jump across for 3 side protection and started to take out the pods and lambents.

    Got through it but wasn't easy

  34. #34
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    Got to the final Tempest battle, made it to the first checkpoint where it starts attacking the tower and the guards show up on the first go, after that all hell broke loose, just too much to watch for and deal with, guards spawn at a ridiculous rate, shall be an epic victory!

    Edit- after a good hour of attempting this, I believe it should be nerfed into a cuddly kitten with a jetpack as this is ridiculous. Way too much going on, the guards once again are THE problem, I can handle diving for ammo and getting caught in the Tempest blast but getting shot and chainsawed very 2 seconds is a little excessive. Far too much luck involved.
    Last edited by zzhobbit; 09-24-2011 at 11:52 PM.
    People know the Retro is supposed to contend with the Gnasher, right? Right?

    Epic has changed the definition of 'Exclusive'

  35. #35
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    Aw man me and 3 friends got to all the way to the queen with very little trouble and now we have met our match I get to the check point and then all the guards show up from no where and they never stop spawning and they have accuracy like Rambo they Hardly miss would apreciate some tips on this one

  36. #36

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    I am halway through - just got done with Ashes to Ashes.

    Spotting is CRITICAL. Same with picking up a hammerburst and keeping it the entire time. If you spot things and get your teammates to concentrate fire you will find it is easier to move along.

    And Like Ahal said, pods pods pods. If you dont kill the pods fast you will be swimming in more Lambent than you can take down.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  37. #37

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    Quote Originally Posted by ThunderCrush View Post
    meeting my match on Doms last stand!
    Who has beating this on insane solo?
    and if so how?
    I'm trying about everything, but there is too much!
    I get where the lambents come out of the pods Locust, Lambents and human lambents in a tight space!

    Here is how I did it-

    Use the frags immediately on the Boomers and get rid of them. Try to shoot the grappler hooks off before they get on the rooftop. Once you clear out the formers, move to the back, where they were coming from and get rid of the pods early, and just work cover back there, using the Gnasher when possible.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  38. #38
    MSgt. Shooter Person
    Join Date
    Jun 2009
    Posts
    99

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    Quote Originally Posted by ThunderCrush View Post
    meeting my match on Doms last stand!
    Who has beating this on insane solo?
    and if so how?
    I'm trying about everything, but there is too much!
    I get where the lambents come out of the pods Locust, Lambents and human lambents in a tight space!

    I've pretty much planted the grenades any random spots. I just let Dom, Anya and Sam do most of the work. I just shoot the hooks off. That was my main focus. I usually stayed mostly on the right side. Just let the other guys do the work.

  39. #39
    Prisoner 849
    Join Date
    Feb 2011
    Location
    Jacksonville Fl
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    985
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    Gamertag: ThunderCrushR

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    Ok just got through with Act IV,
    All I can say is be ready for the Armored Kantus!! Jeese for the love of Louise!
    I was ready and I still got mopped!! At least 3 hours worth!

    Armored Kantus Tip
    You will need a full loaded Boomshot and Torque bow, and if you can have some exploding grenades those would be SWEET too!
    So find your torque bow in previous check points and save up! You can get your boomshot from the scene before the Armored Kantus.

    If you don't have the boomshot and tourque bow, I'm not sure how you will survive!!
    but then again, someone may have an easier way and I would be all for it!!

    Oh and Don't worry about any sissy guns! They are useless to take with you!!
    Make sure your primary gun is the boomshot! So you start the Armored Kantus Scene with the boom!

    As soon as the scene starts The Armored Kantus is shooting at you! so move to the small block ahead of you and then you will quickly move to the left block,
    Hopefully Anya won't get in your way, but Oh She loves to get in the damn way!!

    Shoot the boom near the middle of the Kantus ahead of you, he will go down then get back up with a scream, Hit him right below the mouth! If you hit his helmet the boom will just ricochet off! Once he is dead, Switch Weapons to the Bow and go to the barrier, you can either take out the Kantus with two bow shots (second shot I torque them right in the mouth!) or you may have to kill the grub and the Theron guard first. They can be deadly pests, plus you have a little time to take them out if needed to do it first.
    Remember where you killed the Kantus's because you can take there gorgon pistol's for later when you need to shoot the centipede!
    Also claim the torque bow's when you can!

    Once you kill everything on that first wave,
    if you have grenades good, if not go get them on the left side, and be ready for the next wave with the Armored Kantus he can come from either end so I normally stay in the middle until he comes out and the I run to the other side and cover by the barrier!
    Throw the grenades to Kill and weaken anything on that side, then I hit the Kantus with the Torque bow!

    You will now need to keep an eye out on the centipede! This piece of crap likes to make everything rough!! try to avoid him but if you get a shot at his tail then do it with the gorgon pistol.

    Once you have that wave down,

    One last Armored Kantus will come out with some friends, either get him with your boom or Torque, I used the Torque since I'm pretty good at that from a distance!
    throw the whole kitchen sink at anything that moves!! since it's all or nothing!

    Once you get the last Kantus, remember that damn centipede!! and you can take the centipede tail out with the gorgon pistol and your bot team will help!

    Even with Knowing this you still may have to play it many times over!

    Good Luck!

    For me, it's sleep time and then
    back at it!
    Last edited by ThunderCrush; 09-25-2011 at 04:42 AM.

  40. #40
    MSgt. Shooter Person
    Join Date
    Aug 2009
    Location
    England
    Posts
    257
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    Gamertag: JusChris xDoWx

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    Best bet with armoured kantus is expolsives like boomshot and tag with a frag will kill it in one


 
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